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This repository has been archived by the owner on Apr 16, 2023. It is now read-only.

v2.15.0

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@chrislo27 chrislo27 released this 20 Jun 04:05
· 3573 commits to dev since this release
  • If you get a KotlinNullPointerException when using the metronome, or a certain count-in cue is reported as missing, redownload this version.
  • Re-added inspections
    • They aren't annoying like they used to be, but rather are more like statistics to help
    • Click the magnifying glass to view remix stats
    • Example: Shows what "language-variant" games you use
      • Good for people who don't want mixed languages in their remix
    • Inspection types include:
      • Series used
      • Languages used (for multi-language games)
      • Statistics (number of cues/patterns, length, etc.)
  • All icons for language-based games have been standardized and made more easily readable
  • Added Marching Orders (Korean)
  • Added Ringside (Japanese)
  • Added clap cue to Bon Odori
  • Added alternative flop counts to Flipper-Flop
  • Added more cues to Super Samurai Slice
  • Added more variants to Cheer Readers
    • Every cue has solo/girls variants now
  • Added roll SFX (without counts) to Flipper-Flop
  • Added new cues to Board Meeting and made it easier to work with
    • Each chairman has a simple spinning cue that also includes the start
  • Added no-step return cues to Lockstep
  • Added "fill-'er-up" to Fillbots (DS)
  • Added Mr. Upbeat (GBA)
  • Fixed Figure Fighter (English) not having the correct icon
  • Improved Marching Orders icons
  • Improved Working Dough volume
  • Improved Built to Scale (DS) volume
  • Improved Karate Man (Fever/Megamix) barrel out noises (kicks and combos)
  • Improved English Count-Ins (alternate counts)
  • Improved Kitties!'s fish cue
  • Improved Head Spinner (Mannequin) sounds
  • Added console
    • ADVANCED USERS ONLY
    • Type help in the console for commands
    • Mainly for debugging