This repository has been archived by the owner on Apr 16, 2023. It is now read-only.
v2.15.0
- If you get a KotlinNullPointerException when using the metronome, or a certain count-in cue is reported as missing, redownload this version.
- Re-added inspections
- They aren't annoying like they used to be, but rather are more like statistics to help
- Click the magnifying glass to view remix stats
- Example: Shows what "language-variant" games you use
- Good for people who don't want mixed languages in their remix
- Inspection types include:
- Series used
- Languages used (for multi-language games)
- Statistics (number of cues/patterns, length, etc.)
- All icons for language-based games have been standardized and made more easily readable
- Added Marching Orders (Korean)
- Added Ringside (Japanese)
- Added clap cue to Bon Odori
- Added alternative flop counts to Flipper-Flop
- Added more cues to Super Samurai Slice
- Added more variants to Cheer Readers
- Every cue has solo/girls variants now
- Added roll SFX (without counts) to Flipper-Flop
- Added new cues to Board Meeting and made it easier to work with
- Each chairman has a simple spinning cue that also includes the start
- Added no-step return cues to Lockstep
- Added "fill-'er-up" to Fillbots (DS)
- Added Mr. Upbeat (GBA)
- Fixed Figure Fighter (English) not having the correct icon
- Improved Marching Orders icons
- Improved Working Dough volume
- Improved Built to Scale (DS) volume
- Improved Karate Man (Fever/Megamix) barrel out noises (kicks and combos)
- Improved English Count-Ins (alternate counts)
- Improved Kitties!'s fish cue
- Improved Head Spinner (Mannequin) sounds
- Added console
- ADVANCED USERS ONLY
- Type
help
in the console for commands - Mainly for debugging