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Doing emulation programming starting with CHIP-8 and followed by Game Boy

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christiancoleman/emulation-endeavor

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"# emulation-endeavor"

Chip8MyHomework

Semi-finished project in that a few roms work pretty well. Great learning experience in interpretting an old harware platform while directly working with bitwise operations and system-specific opcodes. Also, I use my own very simplified version of unit testing in tests.c.

I used C and SDL.

TODO: Give sources

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Chip8MyHomeworkCpp

This was going to be the same as Chip8MyHomework but implemented in C++. I may come back to this but right now this is just a shell/sandbox for me to toy around with the idea. If you see commits there then I've started to implement it more and more. It would be nice to have a more structured and OOP version of the C version.

Chip8MyHomeworkQtFrontEnd

This was going to be a Qt frontend for the C++ and C implementations of the CHIP-8 system. I decided to use SDL instead but may come back to this to delve more into Qt. I think I learned that a C integration with Qt would be beyond the scope of what I'd like to do.

TinyGBoyC

Going to be a C implementation of the GameBoy system.

TinyGBoyCGTK

Going to be a GTK frontend for the C implementation of the GameBoy system.

TinyGBoyCpp

Going to be a C++ implementation of the GameBoy system.

TinyGBoyQtFrontEnd

Going to be a Qt frontend for the Cpp implementation.

VisualBoyAdvance-M

An existing GameBoy emulator to aspire to.