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Chris Yarbrough edited this page Apr 29, 2023
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The wiki hosts background information that is discovered while working with Roslyn source generators in Unity.
Please refer to the main readme if you're looking for general information or setup instructions.
See the C# Source Generators Tutorial by Raw Coding on Youtube for an excellent developer guide on how to learn about, debug and architect with Roslyn.
See the Technical Findings page for random discoveries that may help understand source generators better.
If you are working in JetBrains Rider, you may find the syntax viewer Rossynt helpful.
To discover Roslyn Syntax types from example code, try-out the Roslyn Quoter.