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Only fetch minion pool events and progress updates when actually needed
This patch will make sure that getting minion pool events and progress updates
will only occur when actually printing them out to the UI or CLI, and
excluding them otherwise.
Fix cartesian product on minion pool fetching
When multiple
joinedload
s were queried, it resulted in a cartesian productlist of rows. Switching to
selectinload
, while performing multiple queriesto the DB server, will make sure that the minimum amount of rows get returned
from the DB. This fixes hangups when fetching progress updates and events of
long-running minion pools.