LocalSession is used to implicitly manage and transmit context within or between goroutines. In canonical way, Go recommands developers to explicitly pass context.Context
between functions to ensure the downstream callee get desired information from upstream. However this is tedious and ineffecient, resulting in many developers forget (or just don't want) to follow this practice. We have found many cases like that, especially in framework. Therefore, we design and implement a way to implicitly pass application context from root caller to end callee, without troubling intermediate implementation to always bring context.
Session is an interface to carry and transmit your context. It has Get()
and WithValue()
methods to manipulate your data. And IsValid()
method to tells your if it is valid at present. We provides two implementations by default:
SessionCtx
: use stdcontext.Context
as underlying storage, which means data from different goroutines are isolated.SessionMap
: use stdmap
as underlying storage, which means data from different goroutines are shared.
Both implementations are Concurrent Safe.
SessionManager is a global manager of sessions. Through BindSession()
and CurSession()
methods it provides, you can transmit your session within the thread implicitly, without using explicit codes like CallXXX(context.Context, args....)
.
import (
"context"
"github.com/cloudwego/localsession"
)
// global manager
var manager = localsession.NewSessionManager(ManagerOptions{
ShardNumber: 10,
EnableImplicitlyTransmitAsync: true,
GCInterval: time.Hour,
})
// global data
var key, v = "a", "b"
var key2, v2 = "c", "d"
func ASSERT(v bool) {
if !v {
panic("not true!")
}
}
func main() {
// get or initialize your context
var ctx = context.Background()
ctx = context.WithValue(ctx, key, v)
// initialize new session with context
var session = localsession.NewSessionCtx(ctx)
// set specific key-value and update session
start := session.WithValue(key2, v2)
// set current session
manager.BindSession(start)
// do somethings...
// no need to pass context!
GetDataX()
}
// read specific key under current session
func GetDataX() {
// val exists
val := manager.GetCurSession().Get(key)
ASSERT(val == v)
// val2 exists
val2 := manager.GetCurSession().Get(key2)
ASSERT(val2 == v2)
}
We provide a globally default manager to manage session between different goroutines, as long as you set InitDefaultManager()
first.
You can use Go()
or GoSession()
to explicitly transmit your context to other goroutines.
package main
import (
"context"
. "github.com/cloudwego/localsession"
)
func init() {
// initialize default manager first
InitDefaultManager(DefaultManagerOptions())
}
func GetCurSession() Session {
s, ok := CurSession()
if !ok {
panic("can't get current seession!")
}
return s
}
func main() {
var ctx = context.Background()
var key, v = "a", "b"
var key2, v2 = "c", "d"
var sig = make(chan struct{})
var sig2 = make(chan struct{})
// initialize new session with context
var session = NewSessionCtx(ctx) // implementation...
// set specific key-value and update session
start := session.WithValue(key, v)
// set current session
BindSession(start)
// pass to new goroutine...
Go(func() {
// read specific key under current session
val := GetCurSession().Get(key) // val exists
ASSERT(val == v)
// doSomething....
// set specific key-value under current session
// NOTICE: current session won't change here
next := GetCurSession().WithValue(key2, v2)
val2 := GetCurSession().Get(key2) // val2 == nil
ASSERT(val2 == nil)
// pass both parent session and new session to sub goroutine
GoSession(next, func() {
// read specific key under current session
val := GetCurSession().Get(key) // val exists
ASSERT(val == v)
val2 := GetCurSession().Get(key2) // val2 exists
ASSERT(val2 == v2)
// doSomething....
sig2 <- struct{}{}
<-sig
ASSERT(GetCurSession().IsValid() == false) // current session is invalid
println("g2 done")
sig2 <- struct{}{}
})
Go(func() {
// read specific key under current session
val := GetCurSession().Get(key) // val exists
ASSERT(v == val)
val2 := GetCurSession().Get(key2) // val2 == nil
ASSERT(val2 == nil)
// doSomething....
sig2 <- struct{}{}
<-sig
ASSERT(GetCurSession().IsValid() == false) // current session is invalid
println("g3 done")
sig2 <- struct{}{}
})
BindSession(next)
val2 = GetCurSession().Get(key2) // val2 exists
ASSERT(v2 == val2)
sig2 <- struct{}{}
<-sig
ASSERT(next.IsValid() == false) // next is invalid
println("g1 done")
sig2 <- struct{}{}
})
<-sig2
<-sig2
<-sig2
val2 := GetCurSession().Get(key2) // val2 == nil
ASSERT(val2 == nil)
// initiatively ends the session,
// then all the inherited session (including next) will be disabled
session.Disable()
close(sig)
ASSERT(start.IsValid() == false) // start is invalid
<-sig2
<-sig2
<-sig2
println("g0 done")
UnbindSession()
}
You can also set option EnableImplicitlyTransmitAsync
as true to transparently transmit context. Once the option is enabled, every goroutine will inherit their parent's session.
func ExampleSessionCtx_EnableImplicitlyTransmitAsync() {
// EnableImplicitlyTransmitAsync must be true
ResetDefaultManager(ManagerOptions{
ShardNumber: 10,
EnableImplicitlyTransmitAsync: true,
GCInterval: time.Hour,
})
// WARNING: if you want to use `pprof.Do()`, it must be called before `BindSession()`,
// otherwise transparently transmitting session will be dysfunctional
// labels := pprof.Labels("c", "d")
// pprof.Do(context.Background(), labels, func(ctx context.Context){})
s := NewSessionMap(map[interface{}]interface{}{
"a": "b",
})
BindSession(s)
wg := sync.WaitGroup{}
wg.Add(3)
go func() {
defer wg.Done()
ASSERT("b" == mustCurSession().Get("a"))
go func() {
defer wg.Done()
ASSERT("b" == mustCurSession().Get("a"))
}()
ASSERT("b" == mustCurSession().Get("a"))
UnbindSession()
ASSERT(nil == mustCurSession())
go func() {
defer wg.Done()
ASSERT(nil == mustCurSession())
}()
}()
wg.Wait()
}
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