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Releases: codemod-com/codemod

codemod@0.14.0

02 Sep 15:01
4a9cd42
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Minor Changes

Patch Changes

  • 6497280: pass engine while executing run
    • @codemod.com/workflow@0.0.31

codemod@0.13.11

27 Aug 15:49
4a8919c
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Patch Changes

  • c78ebc5: handles execution error when file path could not be read from
  • 29cbaa3: stdout noop bugfix

v1.0.3

26 Apr 17:37
c87ca9d
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🐛 Bugs fixes & improvements

  • [Frontend] merged website intoto monorepo
  • [VSCode Extension] Fetch Codemods immediately after the latest version of Codemod CLI is detected
  • [VSCode Extension] Ensure that the user has the latest version of Codemod CLI before displaying Codemod Registry
  • [VSCode Extension] Show codemods even if a workplaces is not selected
  • [VSCode Extension] Text is not showing up when codemods load up initially
  • [Docs] update running codemods and studio docs images
  • [Docs] added studio readme
  • [CLI] Fix incorrect --version output
  • [CLI] Fix missing dependencies
  • [CLI] Fix codemod cache
  • [Telemetry] Fix duplicated events
  • [Telemetry] Allow tracking from multiple clients
  • [Registry] Fix adding imports in case of ‘use client’
  • [Registry] fix invalid codemod readme content
  • [Registry] Published React/19/Ref To Arrow Function codemod
  • [Registry] Published React Native 74 codemods
  • [Backend] Create codemod runner task-manager instance
  • [Backend] Create /codemodRun API endpoint
  • [Backend] Create /codemodRun/status/:jobId API endpoint
  • [Backend] Create full GitHub integration for codemod runner task-manager
  • [Backend] Deploy codemod runner task-manager
  • [Backend] Minor codemod registry API fixes and improvements

What’s next? 🏃

  • [AI] Added a Python service in monorepo that uses the algorithm designed and implemented by our AI experts. We have two way connection (WS), UI in place. It is not yet production ready, so now hidden behind a feature flag
  • Codemod Studio styling improvements
  • Improved codemod publish experience
  • Frontend styling fixes
  • Web registry improvements
    • Improved search and filtering experience
    • Working codemod run analytics
    • and more

v1.0.2

19 Apr 15:09
f176922
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New features 🌟

  • [web] New Codemod website and registry 🎉
  • [studio] Github Runs Feature
  • [registry] Github Runs Feature

🐛 Bugs fixes & improvements

  • [VSCE] Sync with changes introduced to Codemod CLI
  • [VSCE] Codemod Entry must not be created if Codemod doesn't affect any file
  • [VSCE] fix bucket link for piranha support
  • [docs] Automate writing Changelog
  • [Telemetry] Improved telemetry
  • [DevOps] Created staging backend server
  • [DevOps] Prepared infrastructure related to task-manager (codemod runner, github integration)
  • [DevOps, SOC] Fixed all Vanta security issues
  • [Backend] Created new filter for useCaseCategory since it was removed from main Codemod schema
  • [Backend] Refactored codemods/filters to make them dynamic depending on selected filters
  • [Backend] Made /codemods and /codemods/filters as one endpoint
  • [Backend] Seeded Tag database with frameworks and corresponding aliases
  • [Backend] Seeded Tag database with useCaseCategory and corresponding aliases
  • [Backend, DevOps] Fixed server crashes
  • [Backend] Removed unoptimizied database queries from codemods/list
  • [Backend] Make some optimizations for the API, refactor the code into separate handlers
  • [Backend] Add additional filters for Codemod search
  • [Backend] Add support for multiple filters
  • [Backend] Add arguments field to Codemod model
  • [Backend] Excluded nullable useCaseCategory from filters
  • [Backend] Added necessary fields to Codemod model for proper filtering
  • [CLI, Backend] Added organization support (allows groupping users and publishing codmeods using org name)
  • [CLI] Post-install script for installing esbuild to allow running codemod build
  • [CLI, Security] System keychain capabilities integration for storing user access tokens
  • [Codemods] React v19 codemod useFormStateuseActionState
  • [CLI] Allow running recipes from local machine and use local paths as codemod names
  • [Studio, VSCE] Replaced link generation to use [dub.co](http://dub.co) services
  • [CLI, Studio] Fix codemod learn throwing HTTP 414 when codemod diff is too long
  • [Monorepo] Integrated utilities package into every app
  • [CLI] Perform fallback build during codemod publish if built file not found before throwing
  • [CLI, Studio] Added boilerplates for ts-morph and filemod engines to allow generating codemod packages using codemod init not limiting to jscodeshift
  • [Backend] Removed useCaseCategory field from configuration file
  • [CLI, Backend] codemod unpublish
  • [CLI] Fixed broken progress logs and empty lines that occured randomly due to hardcoded worker thread timeout
  • [CLI] Integrated ora package for showing loaders during time-consuming operations
  • [Monorepo] Updated biome to v1.6.3
  • [CLI] Fixed prettier not running due to wrong default configuration supplied
  • [Monorepo] Replaced all validation to use valibot
  • [Studio] After panel can now be hidden
  • [Studio] After/output panels behaving as two separate panels
  • [Studio] Panels resize behavior changed - output panel is fixed with codemod panel
  • [Studio] Ast moved to a separate tab

v1.0.1

26 Mar 14:00
3331dd0
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New features 🌟

  • [Studio]: updates package that is downloaded from studio to include test fixtures and remove custom build script and esbuild from downloaded packages as we now allow building using codemod build
  • [Registry]: removes s3 github action for publishing the codemods, leaving codemod publish as the only flow to let codemods into the registry
  • [Registry]: allows publishing piranha, ast-grep and recipes besides regular js codemods
  • [Registry]: sets sane defaults for file formats that get affected by the codemods. allows user to override them using --include option or include property in .codemodrc.json
  • [Registry]: adds DB layer in before publishing codemod to s3, which ensures that our source of truth is synced with S3 and allows other apps in our ecosystem to use this layer to get the latest data
  • [CLI]: codemod build feature which if global esbuild installation is found, allows to build a codemod package
  • [CLI]: codemod list and codemod search behaving similarly, allowing to fuzzy-find codemods in the registry
  • [CLI]: deprecates codemod sync feature. cache still works and is used when the codemod is first run. cache gets invalidated within fixed time period, and there is a --no-cache command to disable it manually
  • [CLI]: more user-friendly messages were added when something goes wrong
  • [CLI]: renames our apps in git repository to cli , backend , etc…
  • [Backend]: Migrated from the SequelizeORM to PrismaORM.
  • [Backend]: Migrated from ncc bundler to esbuild bundler.
  • [Backend]: Created Codemod and CodemoVersion tables with required schemas related to Registry and CLI functionality.
  • [Backend]: Created codemods API endpoints related to Registry and CLI functionality.
  • [Backend]: Refactored existing DB repositories with corresponding Prisma functionality.
  • [Backend]: Updated current token endpoints with corresponding Prisma functionality.
  • [Backend]: Refactored unit tests and created test DB for testing purposes.
  • [Backend]: Refactored Dockerfile and docker compose files related to our CI/CD strategy.
  • [Backend]: Created CI/CD workflow via Github Actions.

New Contributors

v1.0.0

22 Feb 15:15
49c2fd9
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Release highlights