Point and click adventure game programmed in Lua with the LÖVE 2D framework.
The goal of this project is to develop a 2D adventure game completely from scratch, including the engine of the game, the assets used, etc. The development is currently still at a very early stage, and consists more in a prototype than an actual game.
To run the game, you will need to install the LÖVE 2D game engine on your machine. Then, simply download this repository and launch the game by executing the following command :
love path_to_repository_root
As mentioned above, the game is programmed in Lua with the LÖVE 2D framework. It also makes use of the following libraries :
- Classic for object oriented programming in Lua.
- Gamera for the camera system.
- Sodapop for animations.
- Shädows for the lighting engine.
The code for pathfinding in the game's engine was largely inspired by and adapted from user MicUurloon's code in his AdventurePathfinding repository.
The example assets provided in the "assets" folder of this repository were drawn by Vivvian, the artist working with me on the project.