Skip to content

Release steam-acolyte v0.10.0 #61

Release steam-acolyte v0.10.0

Release steam-acolyte v0.10.0 #61

name: "CodeQL"
on:
push:
pull_request:
jobs:
analyze:
name: Analyze
runs-on: ubuntu-latest
strategy:
fail-fast: false
matrix:
language: ['python']
# Learn more...
# https://docs.github.com/en/github/finding-security-vulnerabilities-and-errors-in-your-code/configuring-code-scanning#overriding-automatic-language-detection
steps:
- uses: actions/checkout@v2
with:
# We must fetch at least the immediate parents so that if this is
# a pull request then we can checkout the head.
fetch-depth: 2
# If this run was triggered by a pull request event, then checkout
# the head of the pull request instead of the merge commit.
- run: git checkout HEAD^2
if: ${{ github.event_name == 'pull_request' }}
- name: Initialize CodeQL
uses: github/codeql-action/init@v1
with:
languages: ${{ matrix.language }}
# Autobuild attempts to build any compiled languages (C/C++, C#, or Java).
- uses: github/codeql-action/autobuild@v1
# ✏️ If the Autobuild fails above, remove it and uncomment the following three lines
# and modify them (or add more) to build your code if your project
# uses a compiled language
#- run: |
# make bootstrap
# make release
- name: Perform CodeQL Analysis
uses: github/codeql-action/analyze@v1