Open Files is a lightweight (<256K), multi-platform, real-time, event-driven, and high performance, subsystem for application development.
The main advantages of Open Files are:
- It is multi-platform. Open File applications can run on any supported platform including Windows, MacOS, Android, Linux, iOS, and many RTOSes.
- It supports a real-time, event-driven programming model as well as traditional thread based models
- It supports multiple file system handlers for platform files as well as virtual and networked file systems
- It has a well defined platform abstraction layer for easy extensibility to other platforms.
- It uses the a cmake generated build system. Meaning it has a cross platform build system and has support for leading GUIs
- It has a built in unit test framework based on Unity.
- It supports IPv6 and IPv4.
- Integrated support for parsing and generating DOM documents
- Support for persistent configurations
- Built in performance statistics for core constructs.
- Built in Heap Debugging, Leak Detection, Buffer overruns and more.
- Open Source, with restrictions for attribution and derivatives.
In addition to the core Open Files facilities, there are extensions based on Open Files to provide for:
- Private Security Libraries
- SASL Authentication
- Message Signing
- SMB client and server support
- FUSE file system handlers for Linux, Windows, and MacOS
- Java JNI for Open Files API and SMB
- Android Document Provider
- NetBIOS Name Server and Name Lookup.
- Microsoft lan manager support for Pipes, Mailslots, and DCE
- Kerberos/Active Directory Integration.
The core repositories for openfiles are shown in the following diagram. Robust multi-platform event-driven applications can be built using the repositories contained within.
The SMB components are built upon the core repositories and are shown in the following diagram.
The documentation for Open Files is can be found at http://www.connectedway.com/openfiles
The document will provide an introduction to Open Files and guide the reader through downloading, configuring, building, testing, and developing applications using Open Files.
cmake -DCMAKE_TOOLCHAIN_FILE=/Users/rschmitt/Library/Android/sdk/ndk/23.1.7779620/build/cmake/android.toolchain.cmake -DANDROID_ABI=arm64-v8a -DANDROID_PLATFORM=android-23 -DCMAKE_SYSTEM_VERSION=23 -DOPENFILE_CONFIG=./configs/android -Bandroid-build cmake --build android-build
cmake -DCMAKE_BUILD_TYPE=Debug -DCMAKE_TOOLCHAIN_FILE=/Users/rschmitt/Library/Android/sdk/ndk/23.1.7779620/build/cmake/android.toolchain.cmake -DANDROID_ABI=x86_64 -DANDROID_PLATFORM=android-23 -DCMAKE_SYSTEM_VERSION=23 -DOPENFILE_CONFIG=./configs/android -Bandroid-build cmake --build android-build
run a simulator
adb push android-build/of_core/test/test_* /data/local/tmp adb push configs/android_debug.xml /data/local/tmp adb shell cd /data/local/tmp chmod +x test_* export OPEN_FILES_HOME=/data/local/tmp/android_debug.xml
To find out how to build and deploy Open Files on Linux, please see Here
cmake -Bbuild-macos-smb -DCMAKE_BUILD_TYPE=Debug -DOPENFILE_CONFIG=./configs/macos-smb cmake --build build-macos-smb export OPEN_FILES_HOME=./configs/darwin_debug.xml ./build/of_core/test/test_all