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Misc
Allows you to join servers that have been blocked by Mojang.
Automatically writes text on signs you place. If you are looking at a sign, it will edit that sign.
Settings (10)
Changes how the 'front' of the sign is defined.Placement: The front is the side you placed the sign on.LookingAt: The front is the side you are looking at.
- Placement
- LookingAt
If the mode is complete, each side will be written to the sign, even if its empty. If its lazy, only sids with text will be written.
- Complete
- Lazy
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Displays the distance to the block you are looking at
Settings (1)
The max distance to ray-trace to find the block distance.
Lets you change the brand reported to servers
Lets your 3rd person camera clip through blocks
Sets how far away the 3rd person camera is
Settings (2)
Camera Distance in blocks
Makes the scroll wheal modify the distance when in F1 mode.
Removes the front perspective from perspective switching
Settings (3)
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Forces the client world's time of day.
Forces the weather of the client rendering. (C)lear, (R)ain, (T)hunder
Settings (1)
The weather to force on the client side world
- CLEAR
- RAIN
- THUNDER
Right-clicking non-farmland blocks won't start eating plantable crops. Useful for manual farming. You can still eat the plantables by eating them while not looking at a block. You can Current Plantables: Potatoes, Carrots and Sweet Berries
Lets you disable built in cool-downs.
Stops servers from requiring you to have an resource pack installed.
Disables playing all global sounds. (Wither Spawn, End Portal Open, Dragon Death)
Settings (3)
Disables the global dragon death sound
Disables the global end portal opening sound
Disables the global wither spawn sound
Keeps the game from pausing in singleplayer.
Disables the builtin telemetry system added in 1.18
Cancels the specified packets.
Settings (3)
Packets to the client.
Prints debug messages when a packet is canceled.
Packets to the server.
Prints your coordinates on death
Lets you control the volume of every sound event.
Sets the clients tick speed in MSPT
Settings (1)
Sets the MSPT (milliseconds per tick) of the client side game loop
Changes the window title