Build apps to customize and extend the experience of your team and business or for all the teams already using Crowdin to localize their products.
By creating Crowdin apps, developers can integrate existing services with Crowdin, add new features, upload and manage content.
Create Crowdin App is a template that allows you to quickly develop your own Crowdin app 🚀
It contains all things needed to start writing your own app and allows you to focus only on writing integration-specific code.
First, you need to create an OAuth App to be able to make authorized requests from your app to Crowdin. After creating an OAuth App you will receive Client ID and Client Secret values which will be used later for deployment.
For more about Creating an OAuth App see the documentation:
Clone this repo and install dependencies:
git clone git@github.com:crowdin/create-crowdin-app.git
npm install
yarn install
Once you have Client ID and Client Secret you also need to have a URL where your app will be publicly accessible from the internet. For development purposes you can use ngrok.
Running ngrok to make your app public:
ngrok http 3000
And start the app by providing the following env variables:
CROWDIN_CLIENT_ID
- client id that we received when registering the appCROWDIN_CLIENT_SECRET
- client secret that we received when registering the appBASE_URL
- HTTPS URL where an app is reachable from the internet (e.g. the one that ngrok generates for us)
Run in console:
CROWDIN_CLIENT_ID=client_id CROWDIN_CLIENT_SECRET=client_secret BASE_URL=https://123-456.ngrok.io npm run start
Please make sure you provided a valid Client ID, Client Secret, and Base URL before executing this command.
There are a few more npm
scrips you can use for development. For example:
start:dev
- to have live reloading every time when you will change source filesstart:debug
- to be able to debug your app
After this command you should be able to get your app manifest https://123-456.ngrok.io/manifest.json
(to check this, just try to open your manifest URL in the browser).
Now you can install your app in Crowdin.
To connect the app with your project in Crowdin Enterprise, please follow these steps:
- Open Organization Settings > Apps tab and click Manual install button.
- Paste the URL to your app manifest (e.g.
https://123-456.ngrok.io/manifest.json
) and click Install. - Select the users that will be able to use the app and the projects where users will be able to use the app.
- Open any project where this app is supposed to be, Applications > Custom.
- Now you can play with your Crowdin App and add more features to it 🎉
To connect the app with your project in Crowdin, please follow these steps:
- Open Account Settings > Crowdin Applications tab and click Manual install button.
- Select the users that will be able to use the app and the projects where users will be able to use the app.
- Open any project where this app is supposed to be, Applications > Custom.
- Now you can play with your Crowdin App and add more features to it 🎉
This project is written by using NestJS framework so in case you haven't worked with it yet, please check it out. SQLite is used to persist user's credentials for Crowdin and integration APIs. For App UI Crowdin UI Kit is used.
This sample App shows an example of integration with other services where authentication is done via apiToken
which will be added to every request.
If this fits your use case then you will only need to implement your logic in IntegrationService
💻
Otherwise, you will need to review and rework logic how credentials for integration are stored (IntegrationCredentialsService
and dao layer as well) and how end points are protected (IntegrationContextGuard
and IntegrationApiKey
).
If you want to contribute please read the Contributing guidelines.
If you find any problems or would like to suggest a feature, please feel free to file an issue on GitHub at Issues Page.
If you've found an error in these samples, please Contact Customer Success Service.
The Create Crowdin App is licensed under the MIT License. See the LICENSE.md file distributed with this work for additional information regarding copyright ownership. Except as contained in the LICENSE file, the name(s) of the above copyright holders shall not be used in advertising or otherwise to promote the sale, use or other dealings in this Software without prior written authorization.