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Introduce `console.log` functionality with string formatting capabilities. --------- Co-authored-by: David Pokora <dpokora@gmail.com>
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Original file line number | Diff line number | Diff line change |
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package chain | ||
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import ( | ||
"github.com/crytic/medusa/utils" | ||
"github.com/ethereum/go-ethereum/accounts/abi" | ||
"github.com/ethereum/go-ethereum/common" | ||
"strconv" | ||
) | ||
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// ConsoleLogContractAddress is the address for the console.log precompile contract | ||
var ConsoleLogContractAddress = common.HexToAddress("0x000000000000000000636F6e736F6c652e6c6f67") | ||
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// getConsoleLogCheatCodeContract obtains a CheatCodeContract which implements the console.log functions. | ||
// Returns the precompiled contract, or an error if there is one. | ||
func getConsoleLogCheatCodeContract(tracer *cheatCodeTracer) (*CheatCodeContract, error) { | ||
// Create a new precompile to add methods to. | ||
contract := newCheatCodeContract(tracer, ConsoleLogContractAddress, "Console") | ||
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// Define all the ABI types needed for console.log functions | ||
typeUint256, err := abi.NewType("uint256", "", nil) | ||
if err != nil { | ||
return nil, err | ||
} | ||
typeInt256, err := abi.NewType("int256", "", nil) | ||
if err != nil { | ||
return nil, err | ||
} | ||
typeString, err := abi.NewType("string", "", nil) | ||
if err != nil { | ||
return nil, err | ||
} | ||
typeBool, err := abi.NewType("bool", "", nil) | ||
if err != nil { | ||
return nil, err | ||
} | ||
typeAddress, err := abi.NewType("address", "", nil) | ||
if err != nil { | ||
return nil, err | ||
} | ||
typeBytes, err := abi.NewType("bytes", "", nil) | ||
if err != nil { | ||
return nil, err | ||
} | ||
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// We will store all the fixed byte (e.g. byte1, byte2) in a mapping | ||
const numFixedByteTypes = 32 | ||
fixedByteTypes := make(map[int]abi.Type, numFixedByteTypes) | ||
for i := 1; i <= numFixedByteTypes; i++ { | ||
byteString := "bytes" + strconv.FormatInt(int64(i), 10) | ||
fixedByteTypes[i], err = abi.NewType(byteString, "", nil) | ||
if err != nil { | ||
return nil, err | ||
} | ||
} | ||
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// We have a few special log function signatures outside all the permutations of (string, uint256, bool, address). | ||
// These include log(int256), log(bytes), log(bytesX), and log(string, uint256). So, we will manually create these | ||
// signatures and then programmatically iterate through all the permutations. | ||
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// Note that none of the functions actually do anything - they just have to be callable so that the execution | ||
// traces can show the arguments that the user wants to log! | ||
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// log(int256): Log an int256 | ||
contract.addMethod("log", abi.Arguments{{Type: typeInt256}}, abi.Arguments{}, | ||
func(tracer *cheatCodeTracer, inputs []any) ([]any, *cheatCodeRawReturnData) { | ||
return nil, nil | ||
}, | ||
) | ||
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// log(bytes): Log bytes | ||
contract.addMethod("log", abi.Arguments{{Type: typeBytes}}, abi.Arguments{}, | ||
func(tracer *cheatCodeTracer, inputs []any) ([]any, *cheatCodeRawReturnData) { | ||
return nil, nil | ||
}, | ||
) | ||
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// Now, we will add the logBytes1, logBytes2, and so on in a loop | ||
for i := 1; i <= numFixedByteTypes; i++ { | ||
// Create local copy of abi argument | ||
fixedByteType := fixedByteTypes[i] | ||
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// Add the method | ||
contract.addMethod("log", abi.Arguments{{Type: fixedByteType}}, abi.Arguments{}, | ||
func(tracer *cheatCodeTracer, inputs []any) ([]any, *cheatCodeRawReturnData) { | ||
return nil, nil | ||
}, | ||
) | ||
} | ||
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// log(string, int256): Log string with an int where the string could be formatted | ||
contract.addMethod("log", abi.Arguments{{Type: typeString}, {Type: typeInt256}}, abi.Arguments{}, | ||
func(tracer *cheatCodeTracer, inputs []any) ([]any, *cheatCodeRawReturnData) { | ||
return nil, nil | ||
}, | ||
) | ||
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// These are the four parameter types that console.log() accepts | ||
choices := abi.Arguments{{Type: typeUint256}, {Type: typeString}, {Type: typeBool}, {Type: typeAddress}} | ||
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// Create all possible permutations (with repetition) where the number of choices increases from 1...len(choices) | ||
permutations := make([]abi.Arguments, 0) | ||
for n := 1; n <= len(choices); n++ { | ||
nextSetOfPermutations := utils.PermutationsWithRepetition(choices, n) | ||
for _, permutation := range nextSetOfPermutations { | ||
permutations = append(permutations, permutation) | ||
} | ||
} | ||
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// Iterate across each permutation to add their associated event and function handler | ||
for i := 0; i < len(permutations); i++ { | ||
// Make a local copy of the current permutation | ||
permutation := permutations[i] | ||
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// Create the function handler | ||
contract.addMethod("log", permutation, abi.Arguments{}, | ||
func(tracer *cheatCodeTracer, inputs []any) ([]any, *cheatCodeRawReturnData) { | ||
return nil, nil | ||
}, | ||
) | ||
} | ||
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// Return our precompile contract information. | ||
return contract, nil | ||
} |
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