a Flash Player Emulator
Ruffle is an Adobe Flash Player emulator written in the Rust programming language. Ruffle targets both the desktop and the web using WebAssembly.
Table of Contents Project status Using Ruffle Building from source Prerequisites Linux prerequisites Desktop Build macOS Web or Extension Android Scanner Exporter Structure Sponsors License Contributing Project status Ruffle supports ActionScript 1, 2 and 3 pretty well, but it's still not finished by any means. Please report any issues in the Issue Tracker.
Using Ruffle The easiest way to try out Ruffle is to visit the web demo page, then click the "Select File" button to load a SWF file of your choice.
Nightly builds of Ruffle are available for desktop and web platforms.
For more detailed instructions, see our wiki page.
Building from source Prerequisites Latest stable channel of Rust Java, available on your PATH as java (required for building the library containing the builtin Flash classes for ActionScript 3) Linux prerequisites The following are typical dependencies for Linux:
libasound2-dev libxcb-shape0-dev libxcb-xfixes0-dev libgtk-3-dev libudev-dev libxcb-xinput-dev libxcb-xkb-dev libxcb-cursor-dev default-jre-headless cmake g++ Desktop Build Use the following command to build and run the desktop app:
cargo run --release --package=ruffle_desktop
To run a specific SWF file, pass the SWF path as an argument:
cargo run --release --package=ruffle_desktop -- test.swf
To build in debug mode, simply omit --release from the command.
macOS Ruffle desktop can be built from our Homebrew Tap:
brew install --HEAD ruffle-rs/ruffle/ruffle
Note: because it is HEAD-only, you'll need to run brew upgrade --fetch-HEAD ruffle each time you want to update.
Web or Extension Follow the instructions in the web directory for building either the web or browser extension version of Ruffle.
This project is tested with BrowserStack.
Android Follow the instructions in the ruffle-android project for building the Android application of Ruffle.
Scanner If you have a collection of "real world" SWFs to test against, the scanner may be used to benchmark ruffle's parsing capabilities. Provided with a folder and an output filename, it will attempt to read all of the Flash files and report on the success of such a task.
cargo run --release --package=ruffle_scanner -- scan folder/with/swfs/ results.csv
Exporter If you have a SWF file and would like to capture an image of it, you may use the exporter tool. This currently requires hardware acceleration, but can be run headless (with no window).
cargo run --release --package=exporter -- path/to/file.swf cargo run --release --package=exporter -- path/to/file.swf path/to/screenshots --frames 5 Structure core - core emulator and common code swf - SWF and ActionScript parser desktop - desktop client (uses wgpu-rs) web - web client and browser extension (uses wasm-bindgen) render - various rendering backends for both desktop and web video - video decoding backends flv - Flash Video decoder wstr - a Flash-compatible implementation of strings scanner - a utility to bulk parse SWF files exporter - a utility to generate PNG screenshots of a SWF file Sponsors You can support the development of Ruffle via GitHub Sponsors. Your sponsorship will help to ensure the accessibility of Flash content for the future. Thank you!
Sincere thanks to the diamond level sponsors of Ruffle:
Newgrounds.com CPMStar Sébastien Bénard Crazy Games Cool Math Games The New York Times Armor Games Onda Educa TwoPlayerGames.org wowgame.jp Matt Roszak Doll Divine Movavi Kongregate Bubble Shooter Neopets
License Ruffle is licensed under either of
Apache License, Version MIT License at your option.
Ruffle depends on third-party libraries under compatible licenses. See LICENSE.md for full information.
Contributing Ruffle welcomes contribution from everyone. See CONTRIBUTING.md for help getting started.
Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in the work by you shall be dual licensed as above, without any additional terms or conditions.
The entire Ruffle community, including the chat room and GitHub project, is expected to abide by the Code of Conduct that the Rust project itself follows.