Long awaited sequel of the original Vinski, announced 10 years ago. Aimed to have a Lovecraftian feel a la Quake and Oblivion
- Mouse, keyboard and PS3 controller controllable
- Renders and rotates objects
- HUD (currently static)
- Runs on modern browsers
- Play as and fight all of the original monsters, and more!
- More controllers
- Better HUD
- Proper collision detection
- Crazy physics
- Unexpected loopholes
- Chaos Magic
- Interactive objects
- Desktop, phone and tablet installable
- Multiplayer nonsense
- Directional audio
- Proper sound speeds
- Procedurally generated terrains
- Game saves
- Confusion of other players
- Portals
- Ninjas
- Lasers
- Shouts
- Singing Trees
- To be a learning project for me as I've always wanted to make an FPS
- For it not to become the Duke Nukem Forever of Vinski
Go to the github pages page: https://vinski2.dandart.co.uk/ (warning: high loading times)
or clone the repository and open index.html in your browser.
There's not much about yet, I'm just making more models and scenes at the moment. Things could be refactored and improved vastly.
Please make a pull request with anything you think might be cool!