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2.5.0: Welcome screen, legacy menu, better controls...

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@deathkiller deathkiller released this 26 Jan 20:04
· 1 commit to main since this release

🚧 Release notes can be found here. For more information, visit the official website.

  • Added Welcome (first run) menu section to select Legacy/Reforged mode
  • Added sound effects to intro video (first startup will be without sound, because cache must be recreated first)
  • Added legacy (purple) main menu background
  • Change main menu background and music with Reforged Main Menu option without game restart
  • Added possibility to assign up to 6 assignments (keys, buttons or axes) to any action in Controls section
  • Added possibility to remap also quick change to weapon 1-10 actions in Controls section
  • Added possibility to remap controls with touch screen in Controls section
  • Added /reset-controls startup parameter to force reset all saved controls settings
  • Rollback food eaten (sugar rush) on checkpoint (if Reforged Gameplay is enabled)
  • Allow to slightly move left/right while buttstomping
  • Force collisions every frame even if player doesn't move
  • Improved player weapon flare and player outline
  • Improved Reforged HUD
  • Improved About menu section
  • Adjusted font letter spacing
  • Adjusted Turtle Shell
  • Reworked input handling (and because of this, all controls settings will be reset)
  • Reworked rendering to be top-left aligned instead of center – it can improve image quality in some cases
  • Reworked camera smoothing to fix jittering
  • Various internal performance optimizations
  • Updated Polish translation by @Patrxgt
  • Updated Romanian translation by @1NSH4N3
  • Updated Turkish translation by @consul
  • Fixed some internal bugs
  • Fixed Barrel, Trigger Crate, Fencer, LabRat, MadderHatter, Raven, Queen, Moth
  • Fixed Don't kill enemies with Pole and PushableBox (if Reforged Gameplay is disabled)
  • Fixed Remap Controls menu section
  • Fixed food eaten in saved state
  • Fixed Windows 7/8 support