2.5.0: Welcome screen, legacy menu, better controls...
🚧 Release notes can be found here. For more information, visit the official website.
- Added Welcome (first run) menu section to select Legacy/Reforged mode
- Added sound effects to intro video (first startup will be without sound, because cache must be recreated first)
- Added legacy (purple) main menu background
- Change main menu background and music with Reforged Main Menu option without game restart
- Added possibility to assign up to 6 assignments (keys, buttons or axes) to any action in Controls section
- Added possibility to remap also quick change to weapon 1-10 actions in Controls section
- Added possibility to remap controls with touch screen in Controls section
- Added
/reset-controls
startup parameter to force reset all saved controls settings - Rollback food eaten (sugar rush) on checkpoint (if Reforged Gameplay is enabled)
- Allow to slightly move left/right while buttstomping
- Force collisions every frame even if player doesn't move
- Improved player weapon flare and player outline
- Improved Reforged HUD
- Improved About menu section
- Adjusted font letter spacing
- Adjusted Turtle Shell
- Reworked input handling (and because of this, all controls settings will be reset)
- Reworked rendering to be top-left aligned instead of center – it can improve image quality in some cases
- Reworked camera smoothing to fix jittering
- Various internal performance optimizations
- Updated Polish translation by @Patrxgt
- Updated Romanian translation by @1NSH4N3
- Updated Turkish translation by @consul
- Fixed some internal bugs
- Fixed Barrel, Trigger Crate, Fencer, LabRat, MadderHatter, Raven, Queen, Moth
- Fixed Don't kill enemies with Pole and PushableBox (if Reforged Gameplay is disabled)
- Fixed Remap Controls menu section
- Fixed food eaten in saved state
- Fixed Windows 7/8 support