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Merge pull request #63 from dfki-ric/development
Add mujoco environments
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@@ -15,3 +15,4 @@ logs | |
*.mp4 | ||
*.json | ||
.coverage | ||
*MUJOCO_LOG.TXT |
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@@ -1,29 +1,29 @@ | ||
<mujoco> | ||
<!-- <include file="floor.xml"/> --> | ||
<!-- <include file="floor.xml" /> --> | ||
<compiler meshdir="../../meshes/" /> | ||
<extension> | ||
<plugin plugin="mujoco.elasticity.solid" /> | ||
</extension> | ||
<worldbody> | ||
<body name="pillow_fixed" pos=".12 -.05 .456"> | ||
<flexcomp name="pillow" mass=".5" dim="3" type="gmsh" scale=".7 .7 .7" file="pillow_small.msh" rgba=".1 .9 .1 1" radius="0.001"> | ||
<body name="pillow_fixed" pos="0 0 1" quat="1 0 0 1"> | ||
<flexcomp name="pillow" mass="1" dim="3" type="gmsh" scale=".7 .7 .7" file="pillow_small.msh" rgba=".1 .9 .1 1" radius="0.001"> | ||
<edge equality="true" /> | ||
<plugin plugin="mujoco.elasticity.solid"> | ||
<config key="young" value="1e4" /> | ||
<config key="young" value="2000" /> | ||
<config key="poisson" value="0.1" /> | ||
<config key="damping" value="1e-4" /> | ||
</plugin> | ||
</flexcomp> | ||
</body> | ||
</worldbody> | ||
<equality> | ||
<weld name="fix_1" body1="pillow_94" body2="world" /> | ||
<weld name="fix_2" body1="pillow_8" body2="world" /> | ||
<weld name="fix_3" body1="pillow_9" body2="world" /> | ||
<weld name="fix_4" body1="pillow_2" body2="world" /> | ||
<weld name="fix_5" body1="pillow_58" body2="world" /> | ||
<weld name="fix_6" body1="pillow_69" body2="world" /> | ||
<weld name="fix_7" body1="pillow_116" body2="world" /> | ||
<weld name="fix_8" body1="pillow_47" body2="world" /> | ||
<weld name="fix_1" body1="pillow_94" body2="pillow_fixed" /> | ||
<weld name="fix_2" body1="pillow_8" body2="pillow_fixed" /> | ||
<weld name="fix_3" body1="pillow_9" body2="pillow_fixed" /> | ||
<weld name="fix_4" body1="pillow_2" body2="pillow_fixed" /> | ||
<weld name="fix_5" body1="pillow_58" body2="pillow_fixed" /> | ||
<weld name="fix_6" body1="pillow_69" body2="pillow_fixed" /> | ||
<weld name="fix_7" body1="pillow_116" body2="pillow_fixed" /> | ||
<weld name="fix_8" body1="pillow_47" body2="pillow_fixed" /> | ||
</equality> | ||
</mujoco> |
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<mujoco> | ||
<asset> | ||
<mesh name="index_finger" file="stl/index_finger.stl" scale="0.000999987 0.000999987 0.000999987" /> | ||
<mesh name="index_tip" file="stl/index_tip.stl" scale="0.000999987 0.000999987 0.000999987" /> | ||
<mesh name="little_finger" file="stl/little_finger.stl" scale="0.000999987 0.000999987 0.000999987" /> | ||
<mesh name="little_tip" file="stl/little_tip.stl" scale="0.000999987 0.000999987 0.000999987" /> | ||
<mesh name="middle_finger" file="stl/middle_finger.stl" scale="0.000999987 0.000999987 0.000999987" /> | ||
<mesh name="middle_tip" file="stl/middle_tip.stl" scale="0.000999987 0.000999987 0.000999987" /> | ||
<mesh name="dorsum_simple" file="stl/dorsum_simple.stl" scale="0.0766738 0.104275 0.0766738" /> | ||
<mesh name="palm_simple" file="stl/palm_simple.stl" scale="0.122027 0.122027 0.122027" /> | ||
<mesh name="wrist" file="stl/wrist.stl" scale="0.000999999 0.000999999 0.000999999" /> | ||
<mesh name="ring_finger" file="stl/ring_finger.stl" scale="0.000999987 0.000999987 0.000999987" /> | ||
<mesh name="ring_tip" file="stl/ring_tip.stl" scale="0.000999987 0.000999987 0.000999987" /> | ||
<mesh name="thumb_cover" file="stl/thumb_cover.stl" scale="0.000999988 0.000999987 0.000999987" /> | ||
<mesh name="thumb_frame" file="stl/thumb_frame.stl" scale="0.000999988 0.000999987 0.000999987" /> | ||
<mesh name="thumb_metacarpus" file="stl/thumb_metacarpus.stl" scale="0.000999987 0.000999987 0.000999987" /> | ||
<mesh name="UR_flange" file="stl/UR_flange.stl" scale="0.000999999 0.000999999 0.000999999" /> | ||
</asset> | ||
</mujoco> |
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<mujoco> | ||
<asset> | ||
<material name="black" specular="0.5" shininess="0.25" rgba="0.16355 0.16355 0.16355 1" /> | ||
<material name="gray" specular="0.0" shininess="0.25" rgba="0.80848 0.80848 0.80848 1" /> | ||
<material name="metallic" specular="0" shininess="0.25" rgba="0.9 0.9 0.9 1" /> | ||
<mesh name="shadow_rh_forearm_0" scale="0.001 0.001 0.001" file="shadow_hand/forearm_0.obj" /> | ||
<mesh name="shadow_rh_forearm_1" scale="0.001 0.001 0.001" file="shadow_hand/forearm_1.obj" /> | ||
<mesh name="shadow_rh_forearm_collision" scale="0.001 0.001 0.001" file="shadow_hand/forearm_collision.obj" /> | ||
<mesh name="shadow_rh_wrist" scale="0.001 0.001 0.001" file="shadow_hand/wrist.obj" /> | ||
<mesh name="shadow_rh_palm" scale="0.001 0.001 0.001" file="shadow_hand/palm.obj" /> | ||
<mesh name="shadow_rh_f_knuckle" scale="0.001 0.001 0.001" file="shadow_hand/f_knuckle.obj" /> | ||
<mesh name="shadow_rh_f_proximal" scale="0.001 0.001 0.001" file="shadow_hand/f_proximal.obj" /> | ||
<mesh name="shadow_rh_f_middle" scale="0.001 0.001 0.001" file="shadow_hand/f_middle.obj" /> | ||
<mesh name="shadow_rh_f_distal_pst" scale="0.001 0.001 0.001" file="shadow_hand/f_distal_pst.obj" /> | ||
<mesh name="shadow_rh_lf_metacarpal" scale="0.001 0.001 0.001" file="shadow_hand/lf_metacarpal.obj" /> | ||
<mesh name="shadow_rh_th_proximal" scale="0.001 0.001 0.001" file="shadow_hand/th_proximal.obj" /> | ||
<mesh name="shadow_rh_th_middle" scale="0.001 0.001 0.001" file="shadow_hand/th_middle.obj" /> | ||
<mesh name="shadow_rh_th_distal_pst" scale="0.001 0.001 0.001" file="shadow_hand/th_distal_pst.obj" /> | ||
</asset> | ||
</mujoco> |
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<mujoco> | ||
<asset> | ||
<mesh name="base" file="ur10/collision/base.stl" /> | ||
<mesh name="shoulder" file="ur10/collision/shoulder.stl" /> | ||
<mesh name="upperarm" file="ur10/collision/upperarm.stl" /> | ||
<mesh name="forearm" file="ur10/collision/forearm.stl" /> | ||
<mesh name="wrist1" file="ur10/collision/wrist1.stl" /> | ||
<mesh name="wrist2" file="ur10/collision/wrist2.stl" /> | ||
<mesh name="wrist3" file="ur10/collision/wrist3.stl" /> | ||
</asset> | ||
</mujoco> |
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<mujoco> | ||
<asset> | ||
<mesh name="base" file="ur10e/collision/base.stl" /> | ||
<mesh name="shoulder" file="ur10e/collision/shoulder.stl" /> | ||
<mesh name="upperarm" file="ur10e/collision/upperarm.stl" /> | ||
<mesh name="forearm" file="ur10e/collision/forearm.stl" /> | ||
<mesh name="wrist1" file="ur10e/collision/wrist1.stl" /> | ||
<mesh name="wrist2" file="ur10e/collision/wrist2.stl" /> | ||
<mesh name="wrist3" file="ur10e/collision/wrist3.stl" /> | ||
</asset> | ||
</mujoco> |
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@@ -0,0 +1,13 @@ | ||
<mujoco> | ||
<asset> | ||
<mesh name="base" file="ur10/collision/base.stl" /> | ||
<mesh name="shoulder" file="ur10/collision/shoulder.stl" /> | ||
<mesh name="upperarm" file="ur10/collision/upperarm.stl" /> | ||
<mesh name="forearm" file="ur10/collision/forearm.stl" /> | ||
<mesh name="wrist1" file="ur10/collision/wrist1.stl" /> | ||
<mesh name="wrist2" file="ur10/collision/wrist2.stl" /> | ||
<mesh name="wrist3" file="ur10/collision/wrist3.stl" /> | ||
<mesh name="robotiq_ft300" file="collision/robotiq/robotiq_ft300.STL" /> | ||
<mesh name="robotiq_ft300-G-062-COUPLING_G-50-4M6-1D6_20181119" file="collision/robotiq/mountings/robotiq_ft300-G-062-COUPLING_G-50-4M6-1D6_20181119.STL" /> | ||
</asset> | ||
</mujoco> |
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