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November 12, 2024 00:27 33m 52s
GRAPHICS: OPENGL: Fix typo in comment
CI #2123: Commit dea9f5f pushed by digitall
November 11, 2024 13:25 27m 8s master
November 11, 2024 13:25 27m 8s
NEWS: Mention IHNM unwinnable state fix
CI #2122: Commit 59afa4a pushed by digitall
November 11, 2024 00:30 25m 9s master
November 11, 2024 00:30 25m 9s
November 10, 2024 20:19 26m 28s
NEWS: update SCI news
CI #2120: Commit 488fee8 pushed by digitall
November 10, 2024 17:16 29m 33s master
November 10, 2024 17:16 29m 33s
M4: RIDDLE: Fix walker sprite series definitions
CI #2119: Commit bca46d8 pushed by digitall
November 9, 2024 22:34 23m 4s master
November 9, 2024 22:34 23m 4s
SCUMM: HE: Add yet another Steam re-release to detection
CI #2118: Commit 05d4b7c pushed by digitall
November 8, 2024 18:45 29m 1s master
November 8, 2024 18:45 29m 1s
NEWS: Added many entries courtesy of eriktorbjorn
CI #2117: Commit 7540a21 pushed by digitall
November 6, 2024 23:39 32m 28s master
November 6, 2024 23:39 32m 28s
AGS: Engine: fix ypermove comparison
CI #2116: Commit 8cbd209 pushed by digitall
November 6, 2024 23:11 30m 48s master
November 6, 2024 23:11 30m 48s
SCUMM: Fix Duplicate Branches GCC Compiler Warning
CI #2115: Commit 381fc1f pushed by digitall
November 6, 2024 19:32 26m 32s master
November 6, 2024 19:32 26m 32s
I18N: Update translations templates
CI #2114: Commit ce41cd3 pushed by digitall
November 6, 2024 19:31 24m 48s master
November 6, 2024 19:31 24m 48s
SCI: Fix Signed vs. Unsigned Comparison GCC Compiler Warning
CI #2113: Commit b767aa2 pushed by digitall
November 5, 2024 23:18 24m 17s master
November 5, 2024 23:18 24m 17s
November 5, 2024 22:54 23m 33s
GUI: Fix display of version in classic theme
CI #2111: Commit a66c497 pushed by digitall
November 5, 2024 22:50 27m 1s master
November 5, 2024 22:50 27m 1s
DGDS: Also define "finished" as not running for HoC+
CI #2110: Commit bd1489e pushed by digitall
November 5, 2024 22:15 27m 20s master
November 5, 2024 22:15 27m 20s
M4: RIDDLE: Partial implementation of room 205 (WIP parser)
CI #2109: Commit f60cfdd pushed by digitall
November 5, 2024 02:05 32m 58s master
November 5, 2024 02:05 32m 58s
WINTERMUTE: Small sync between renderers
CI #2108: Commit 98a466f pushed by digitall
November 3, 2024 19:32 22m 57s master
November 3, 2024 19:32 22m 57s
AGS: Fix Usage Of Undefined Preprocessor Define GCC Compiler Warning
CI #2107: Commit b78318d pushed by digitall
November 3, 2024 17:29 27m 59s master
November 3, 2024 17:29 27m 59s
WINTERMUTE: Sync both renderers
CI #2106: Commit bfa7d48 pushed by digitall
November 3, 2024 13:22 27m 34s master
November 3, 2024 13:22 27m 34s
DGDS: Fix crash on German dgds intro
CI #2105: Commit cea5b29 pushed by digitall
November 3, 2024 03:12 23m 25s master
November 3, 2024 03:12 23m 25s
November 1, 2024 22:13 44m 18s
QDENGINE: DT: Display visible scene objects
CI #2103: Commit f683460 pushed by digitall
October 30, 2024 22:07 24m 52s master
October 30, 2024 22:07 24m 52s
M4: RIDDLE: Finish the implementation of room 207
CI #2102: Commit 6bb9eaf pushed by digitall
October 30, 2024 22:07 28m 47s master
October 30, 2024 22:07 28m 47s
QDENGINE: More human-readable flags in XML output
CI #2101: Commit 6120e49 pushed by digitall
October 30, 2024 00:31 24m 22s master
October 30, 2024 00:31 24m 22s
QDENGINE: More renames in triangles.dll minigame
CI #2100: Commit ddba9e0 pushed by digitall
October 28, 2024 23:53 23m 3s master
October 28, 2024 23:53 23m 3s