Releases: dmccoystephenson/Interakt
Releases · dmccoystephenson/Interakt
Interakt 0.9.0 (One Action Per Turn, FoodItem Class)
What's Changed
- One Action Per Turn by @dmccoystephenson in #87
- Reference Passing by @dmccoystephenson in #88
- @SInCE Annotation Fix by @dmccoystephenson in #89
- Passing Persistent Data As Reference by @dmccoystephenson in #90
- Introduced the FoodItem class and fixed a couple issues. by @dmccoystephenson in #91
- Refactored how action selection worked, simplifying the program greatly. by @dmccoystephenson in #92
- Rest Action Formalization by @dmccoystephenson in #93
- Changed version to 0.9.0 by @dmccoystephenson in #95
Full Changelog: 0.8...0.9.0
Interakt 0.8 (Entity Records)
What's Changed
- Update README.md by @dmccoystephenson in #84
- Line Indexing Fix by @dmccoystephenson in #85
- Entity Records by @dmccoystephenson in #86
Full Changelog: 0.7...0.8
Interakt 0.7 (Relations, Player Mode)
What's Changed
- Relations by @dmccoystephenson in #73
- Updated link in the info command. by @dmccoystephenson in #74
- Info and errors will no longer be logged to a file. by @dmccoystephenson in #75
- Changes to Befriend Action & Friend Definition by @dmccoystephenson in #76
- Removed an unnecessary method from the PersistentData class. by @dmccoystephenson in #77
- Handled a null pointer exception error when listing relations. by @dmccoystephenson in #78
- Fixed null error occurring when calling isFriend() with a dead actor. by @dmccoystephenson in #79
- Help Command Output Update by @dmccoystephenson in #80
- Some Aliases by @dmccoystephenson in #81
- Console & Player Modes by @dmccoystephenson in #82
- The player will now be alerted of events that happen to their actor. by @dmccoystephenson in #83
Full Changelog: 0.6...0.7
Interakt 0.6 (Reproduction, Geneaology, Better Logging)
What's Changed
- Changed version. by @dmccoystephenson in #62
- Fixed a null error in Actor.java by @dmccoystephenson in #64
- Added the "Time Elapsed" statistic to the output of the stats command. by @dmccoystephenson in #65
- Introduced tests for the create and delete commands. by @dmccoystephenson in #67
- More Tests by @dmccoystephenson in #68
- Added dev container files and compilation script. by @dmccoystephenson in #69
- Reproduce Action by @dmccoystephenson in #70
- Actors will now keep track of their parents and children. by @dmccoystephenson in #71
- Modified the Logger class to write to a file. by @dmccoystephenson in #72
Full Changelog: v0.5...0.6
Interakt v0.5 (Attacking, Death, & Bug Fixes)
In this version of the application, actors attack each other and are able to die. Some bugs have been fixed as well.
Interakt v0.4 (Explored Squares & Friend System)
Changed version to v0.4. (#50)
Interakt v0.3 (Action Records)
Factory Refactoring (#36) * Renamed the factory classes. * Refactored the factories and the local storage service.
Interakt v0.2 (Entity Movement, More Commands & Simple Console Graphics)
In this version, entities attempt to move whenever time elapses.
Interakt v0.1 (Initial Version)
This is the initial version of the application. The main abilities of the user at this time are to create entities/environments and to place entities into environments. All domain objects are persistent.