Try building on x86 macOS. #391
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name: Build FreeDV (macOS) | |
on: | |
push: | |
branches-ignore: | |
- 'dr-render-manual' | |
env: | |
# Customize the CMake build type here (Release, Debug, RelWithDebInfo, etc.) | |
BUILD_TYPE: Debug | |
jobs: | |
build: | |
# The CMake configure and build commands are platform agnostic and should work equally | |
# well on Windows or Mac. You can convert this to a matrix build if you need | |
# cross-platform coverage. | |
# See: https://docs.github.com/en/free-pro-team@latest/actions/learn-github-actions/managing-complex-workflows#using-a-build-matrix | |
runs-on: macos-13 | |
steps: | |
- uses: actions/checkout@v2 | |
- name: Install packages | |
shell: bash | |
working-directory: ${{github.workspace}} | |
run: brew install automake libtool numpy | |
- name: Install virtual audio devices | |
shell: bash | |
working-directory: ${{github.workspace}} | |
run: ./build_macos_sound_drivers.sh | |
- name: Build freedv-gui | |
shell: bash | |
working-directory: ${{github.workspace}} | |
run: UT_ENABLE=1 ./build_osx.sh | |
- name: Execute unit tests | |
shell: bash | |
working-directory: ${{github.workspace}}/build_osx | |
run: FREEDV_COMPUTER_TO_RADIO_DEVICE="BlackHole1" FREEDV_RADIO_TO_COMPUTER_DEVICE="BlackHole1" FREEDV_COMPUTER_TO_SPEAKER_DEVICE="BlackHole2" FREEDV_MICROPHONE_TO_COMPUTER_DEVICE="BlackHole3" ctest -V | |