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📝 update satisfy wiki text #1001

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Nov 12, 2024
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17 changes: 15 additions & 2 deletions wiki/Commands.md
Original file line number Diff line number Diff line change
Expand Up @@ -146,7 +146,13 @@ Power and awesome points are also modeled as items, and are selectable anywhere
/satisfy state
```

DuckBot will display the factory state on every command, but the message get deleted after a minute. This command keeps the factory state up for five minutes instead. Note that `/satisfy solve` messages are not deleted.
DuckBot will display the factory state on every command, but the message gets deleted after a minute. This command keeps the factory state up for five minutes instead. Note that `/satisfy solve` messages are not deleted and also include the factory state.

```
/satisfy reset
```

Destroys your factory state. Default state is no inputs or outputs, no recipe includes or excludes, and the default set of recipes in the game selected.

```
/satisfy input item rate
Expand All @@ -173,6 +179,8 @@ Tells the solver to maximize output of the given item. Should only be used when

Maximization occurs by item weights, so it will _not_ behave as you expect when multiple items are maximized. The solver will pick the item with the better rate to weight ratio. It is recommended to maximize a single item only.

There's no way to remove a maximize item, a full reset of the factory is required.

```
/satisfy booster item amount
```
Expand All @@ -183,7 +191,12 @@ Make power shards or somersloops available to use in the factory. Note that powe
/satisfy recipe bank name
```

Changes the recipe bank. For the love of god, use slash commands for this one. Recipe bank names are available in autocomplete.
Changes the recipe bank. For the love of god, use slash commands for this one. Recipe bank names are available in autocomplete. Some recipe banks include,

* Default: only default in game recipes, no raw supply or conversion recipes
* All: all available recipes, includes raw supply and conversions
* _RawSupply_ modifier: the set of raw supply recipes
* _Conversions_ modifier: the set of raw resource conversion recipes, does not include other recipes in the Converter

```
/satisfy recipe include name
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