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Dustine Camacho edited this page May 7, 2016 · 7 revisions

To-do

These are kinda ordered but kinda not at the same time.

  • All the stuff I did before I wrote this to-do list
  • Client-side GUI that shows the current target as an ItemStack
    • GUI
    • Show any info about the target/goal
    • Highlight squares in inventory that have target
  • Test if OP logging in does fix a newly baked dedicated server [It doesn't]
    • Add it if it doesn't
  • Sync server configurations with client to prevent desyncs
  • Make the rendered item translucent, if possible
  • Add missing commands
    • Block/Pardon/Force/Release
    • Block/Pardon/Force/Release <item>
    • serverOnlyReset
  • Fix existing commands
    • reset
    • dump
    • refresh
  • More user feedback during command use
  • Better models
    • Make it less boring
    • Less hackish green chill display
  • Test in 1.9 modpacks (or internal mod testing)
    • Aliasedd block/items
    • Big-ass mods (lots of items/blocks)
  • Test if dedicated servers don't eff up my code, I mean c'mon the subtype flag not working properly made me want to kill someone
  • Test LAN
  • Tweak the crafting recipes
    • Key needs recipe
    • How to differentiate display recipes?
    • Is a rabbit foot a good idea?? [Nope]
  • I18n is dead, do necromancy on it
    • Update en-US.lang
    • Put some of the GUI strings into .lang
    • Add pt-PT? 😜
  • JEI Description fields outdated and missing
  • Downgrade the javacode so it can run in 1.6 (why 😢) (with Forge now officially backing 1.8, even if people are not agreeing with Lex, I don't see a need to do this anymore)
  • Make this presentable
    • Images
    • Main mod GIF
    • Better description of the mod and its features
    • FAQ
  • Rename it to Gimme a Challenge/Goal ?
  • Add Credits and Thank you
    • on the moddata.info too
  • 💙
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