This repository contains the implementation of our paper 3DGS-Avatar: Animatable Avatars via Deformable 3D Gaussian Splatting.
You can find detailed usage instructions for using pretrained models and training your own models below.
If you find our code useful, please cite:
@article{qian20233dgsavatar,
title={3DGS-Avatar: Animatable Avatars via Deformable 3D Gaussian Splatting},
author={Zhiyin Qian and Shaofei Wang and Marko Mihajlovic and Andreas Geiger and Siyu Tang},
journal={arXiv preprint arXiv:2312.09228},
year={2023},
}
This repository has been tested on the following platform:
- Python 3.7.13, PyTorch 1.12.1 with CUDA 11.6 and cuDNN 8.3.2, Ubuntu 22.04/CentOS 7.9.2009
To clone the repo, run either:
git clone --recursive https://github.com/mikeqzy/3dgs-avatar-release.git
or
git clone https://github.com/mikeqzy/3dgs-avatar-release.git
git submodule update --init --recursive
Next, you have to make sure that you have all dependencies in place. The simplest way to do so, is to use anaconda.
You can create an anaconda environment called 3dgs-avatar
using
conda env create -f environment.yml
conda activate 3dgs-avatar
# install tinycudann
pip install git+https://github.com/NVlabs/tiny-cuda-nn/#subdirectory=bindings/torch
Download SMPL v1.0 for Python 2.7
from SMPL website (for male and female models), and SMPLIFY_CODE_V2.ZIP
from SMPLify website (for the neutral model). After downloading, inside SMPL_python_v.1.0.0.zip
, male and female models are smpl/models/basicmodel_m_lbs_10_207_0_v1.0.0.pkl
and smpl/models/basicModel_f_lbs_10_207_0_v1.0.0.pkl
, respectively. Inside mpips_smplify_public_v2.zip
, the neutral model is smplify_public/code/models/basicModel_neutral_lbs_10_207_0_v1.0.0.pkl
. Remove the chumpy objects in these .pkl models using this code under a Python 2 environment (you can create such an environment with conda). Finally, rename the newly generated .pkl files and copy them to subdirectories under ./body_models/smpl/
. Eventually, the ./body_models
folder should have the following structure:
body_models
└-- smpl
├-- male
| └-- model.pkl
├-- female
| └-- model.pkl
└-- neutral
└-- model.pkl
Then, run the following script to extract necessary SMPL parameters used in our code:
python extract_smpl_parameters.py
The extracted SMPL parameters will be saved into ./body_models/misc/
.
Due to license issues, we cannot publicly distribute our preprocessed ZJU-MoCap and PeopleSnapshot data. Please follow the instructions of ARAH to download and preprocess the datasets. For PeopleSnapshot, we use the optimized SMPL parameters from Anim-NeRF here.
For easy comparison to our approach, we also store all our pretrained models and renderings on the ZJU-MoCap dataset here.
To train new networks from scratch, run
# ZJU-MoCap
python train.py dataset=zjumocap_377_mono
# PeopleSnapshot
python train.py dataset=ps_female_3 option=iter30k pose_correction=none
To train on a different subject, simply choose from the configs in configs/dataset/
.
We use wandb for online logging, which is free of charge but needs online registration.
To evaluate the method for a specified subject, run
# ZJU-MoCap
python render.py mode=test dataset.test_mode=view dataset=zjumocap_377_mono
# PeopleSnapshot
python render.py mode=test dataset.test_mode=pose pose_correction=none dataset=ps_female_3
First, please download the preprocessed AIST++ and AMASS sequence for subjects in ZJU-MoCap here
and extract under the corresponding subject folder ${ZJU_ROOT}/CoreView_${SUBJECT}
.
To animate the subject under out-of-distribution poses, run
python render.py mode=predict dataset.predict_seq=0 dataset=zjumocap_377_mono
We provide four preprocessed sequences for each subject of ZJU-MoCap,
which can be specified by setting dataset.predict_seq
to 0,1,2,3,
where dataset.predict_seq=3
corresponds to the canonical rendering.
Currently, the code only supports animating ZJU-MoCap models for out-of-distribution models.
We employ MIT License for the 3DGS-Avatar code, which covers
configs
dataset
models
utils/dataset_utils.py
extract_smpl_parameters.py
render.py
train.py
The rest of the code are modified from 3DGS. Please consult their license and cite them.
This project is built on source codes from 3DGS. We also use the data preprocessing script and part of the network implementations from ARAH. We sincerely thank these authors for their awesome work.