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Mention godot.net in README.md #201

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2 changes: 1 addition & 1 deletion README.md
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Expand Up @@ -56,7 +56,7 @@ gdrl --env=gdrl --env_path=examples/godot_rl_JumperHard/bin/JumperHard.x86_64 --

You can also train an agent in the Godot editor, without the need to export the game executable.

1. Download the Godot 4 Game Engine from [https://godotengine.org/](https://godotengine.org/)
1. Download the Godot 4 Game Engine (.NET version) from [https://godotengine.org/](https://godotengine.org/)
2. Open the engine and import the JumperHard example in `examples/godot_rl_JumperHard`
3. Start in editor training with: `python examples/stable_baselines3_example.py`

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