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Changelog update and added a string format version of Logger.Debug
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edbmods committed Aug 23, 2021
1 parent 6fe99b5 commit 820e09a
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Showing 2 changed files with 14 additions and 3 deletions.
12 changes: 9 additions & 3 deletions Resources/CHANGELOG.txt
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Expand Up @@ -4,11 +4,17 @@
_____________________________________________________________________________

- Fixed an issue where "crown type" was being to set to "Undefined" for some
alien races, causing errors/issues when displaying head graphics.
alien races (i.e. the Anthro Race Mod), causing errors/issues when
displaying head graphics.
- Fixed implant recipes to enable recipes that are applied to body part
groups, i.e. venom talons, venom fangs.
- Removed some problematic injury/health condition options.
- Enabled the "MissingBodyPart" injury/health condition option.
- Removed the ability to assign some problematic injury/health condition
options. Most of them didn't work properly because they need more
configuration than we're able to provide in the current user interface.
- Enabled the "MissingBodyPart" injury/health condition option. It's not
perfect--you can't select the damage type that caused the body part to
be missing.. For example, it will say that the eye is "gone" instead of
"cut out".

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5 changes: 5 additions & 0 deletions Source/Logger.cs
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Expand Up @@ -11,6 +11,11 @@ public static void Debug(string message) {
Log.Message("<color='#33ff33'>" + message + "</color>");
}
}
public static void Debug(string message, params object[] arguments) {
if (DebugEnabled) {
Log.Message(String.Format("<color='#33ff33'>" + message + "</color>", arguments));
}
}

public static void Message(string message) {
Log.Message(Prefix + message);
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