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Infinite procedurally generated low poly terrain generation with weather based biomes and geographic features

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Terrain Generator V2

Link to Youtube Demo

Link to youtube video

The second version of my Terrain Generation project, 1st version used in Ecosystem Simulation NEA

Controls

Apologies this isn't hugely User friendly the playable build is just a demonstration of the terrain generation project.

Move around: WASD Space/Shift
Toggle between flying and walking: Double tap Space
Exit Game: Double tap Escape
Toggle torch on or off: T

What makes this different?

I couldnt find any large scale terrain generation projects / tutorials that were low poly and also had advanced capabilities like biomes etc - Hence I built this.

New Features

  • Infinite Terrain
  • Better biome generation + Better variety of heightmaps for different biomes
  • Uses unity URP to make it look better
  • Much better written

Future

I plan to implement this into a 2nd version of my ecosystem simulation though slightly less focused on evolution and instead just having infinite terrain with animals populating it.

Examples

Screenshot 2023-08-21 at 16 20 08 Screenshot 2023-08-24 at 17 06 47 Screenshot 2023-08-21 at 16 19 11 Screenshot 2023-08-24 at 17 06 47