Link to Youtube Demo
The second version of my Terrain Generation project, 1st version used in Ecosystem Simulation NEA
Apologies this isn't hugely User friendly the playable build is just a demonstration of the terrain generation project.
Move around: WASD Space/Shift
Toggle between flying and walking: Double tap Space
Exit Game: Double tap Escape
Toggle torch on or off: T
I couldnt find any large scale terrain generation projects / tutorials that were low poly and also had advanced capabilities like biomes etc - Hence I built this.
- Infinite Terrain
- Better biome generation + Better variety of heightmaps for different biomes
- Uses unity URP to make it look better
- Much better written
I plan to implement this into a 2nd version of my ecosystem simulation though slightly less focused on evolution and instead just having infinite terrain with animals populating it.