Simple application that tells random developer jokes to the user whenever the "Tell Me A Joke"
button is clicked on. The joke is both displayed on screen in a speech bubble as well as played by a robotic voice. APIs used for this project:
- Using joke API
- Using text-to-speech API
- Manipulate background of container element
- Hiding an API key ππ» it should go in the Backend
- Using
ended
event
- Call a joke API to get a random joke
- Pass to a text to speech API that will read out loud the joke
- Display joke on screen
The voice.js
file contains the VoiceRSS
object that allows us to use the speech
method that takes a string and returns an audio.
script.js
// Passing Joke to VoiceRSS API
function tellMeAJoke(joke) {
VoiceRSS.speech({
key: '...',
src: joke, // <-- our joke!
hl: 'en-us',
v: 'Linda',
r: 0,
c: 'mp3',
f: '44khz_16bit_stereo',
ssml: false,
});
}
We create a function that gets the jokes from the API:
script.js
// Get Jokes from Joke API
async function getJokes() {
let joke = '';
const apiUrl = 'https://sv443.net/jokeapi/v2/joke/Programming'
try {
const response = await fetch(apiUrl);
const data = await response.json();
// Check if the joke is a single or two parts joke
if (data.setup) {
joke = `${data.setup} ... ${data.delivery}`;
} else {
joke = `${data.joke}`;
}
// Display text
renderJoke(joke);
// Text-To-Speech API
tellMeAJoke(joke);
// Disable Button While Audio Playing
toggleButton();
} catch (error) {
console.log('Ooops, there was an error: ' + error);
}
}
β οΈ Because we have both single jokes and jokes with a sept and delivery, we make sure in both cases the text is saved in the variablejoke
so that we can pass in to the other API.
// Event Listeners
button.addEventListener('click', getJokes)
In order to avoid the user clicking multiple times on the user and get jokes overlap, we disable the button until the joke is finished. We use ended
event (fires when the current playlist is ended)
audio.addEventListener('ended', toggleButton);
// Disable/Enable Button
function toggleButton() {
button.disabled = !button.disabled;
}