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Houdini Engine for Blender - Alpha 1

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@eliemichel eliemichel released this 26 Jul 16:59

This first version only supports OBJ digital assets, and float parameters. Paramater names must start with hbridge_ to be displayed. The geometry is triangulated.

This version has a licensing issue that will need to be fixed before the development can go any further.

EDIT: BECAUSE OF THE LICENSING ISSUE, THIS VERSION IS NO LONGER AVAILABLE
Follow the releases of OpenMeshEffect for Blender and MfxHoudini for an alternative.