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hxp_plane

2D turn based strategy with an overworld campaign

Similar in spirit to [Battalion/Battalion 3] (http://www.kongregate.com/games/urbansquall/battalion-vengeance)

Similar to the old flash game [Skies of War] (http://www.hagserver.com/swfo/83-skies-of-war-extended.swf?version=1359034493)

###screenshots V0.2 V0.1

###contribute Feel free to copy code snippets etc... for help with your own projects.

If you see anything odd with the code/play testing experience please report it on the Issue page

###dependencies !! Install for all dependencies is through Haxe/Lime

  • Haxe 3.2.0
  • Lime 2.4.3
  • HaxePunk 2.5.5:
  • OpenFL 3.1.0 (For Flash Deploy)

Other:

Plugins (dependencies nested in project):

  • voec's punk.AnimatedTileMap
  • TiledXML - self written customised carbon copy of HaxePunkTmx (exposing the data more readily mostly)

###assets Graphic + sound assets are stored on Emseers' Google Drive. Prototype assets (really great free packages):

###build:

  1. Get Haxe

  2. Get [Tiled]{http://www.mapeditor.org/download.html}

  3. Install haxepunk:

    haxelib install HaxePunk haxelib run HaxePunk setup

  4. Get lime to support OSs:

    lime setup windows lime setup linux

  5. Set lime to last working Windows version:

    haxelib set lime 2.4.3

  6. Install/Update other dependencies

    haxelib install HaxePunkTmx

  7. (Optional) Get FlashDevelop, works really well for Haxe and Flash work

  8. Symbolic link the GDrive folders to their corresponding locations in the repo

  • Use Link Shell Extension to save time
  • Tutorial on how to do it properly

Clone and open project in FD, should work.

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