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“Recover” is a VR game set in a large pillow fort where the player is a tiny entity, in this large safe zone, and their aim is to light up the world by completing puzzles that encourage deep breathing and other mindfulness based tasks in an immersive, 3D environment. This game artefact was developed in conjunction with a research project that ex…
emx1/Recover
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“Recover” is a VR game set in a large pillow fort where the player is a tiny entity, in this large safe zone, and their aim is to light up the world by completing puzzles that encourage deep breathing and other mindfulness based tasks in an immersive, 3D environment. This game artefact was developed in conjunction with a research project that ex…
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