The AndroidBase
project provides an Android app project template that setups for Gradle Kotlin DSL, it also provides some base classes or extensions to accerate your android development.
You can use this template or download the base module.
There also provides two helper branches:
- If you'd like to see how the simple Gradle Kotlin DSL project works (i.e. a new android app project just created by Android Studio and use Gradle Kotlin DSL), you can checkout to the branch
gradle-kotlin-dsl
to take a look. - If you'd like to see how the base module works or contribute to this project, you can checkout to the branch
library
.
- Just click on button to create a new repo starting from this template. Or you can clone this project by
git clone git@github.com:enginebai/AndroidBase.git
. - Change your project name in
settings.gradle.kts
. - Set your application ID in
Versions.kt
- Set the package name in
AndroidManifest.xml
file of:app
module . - Select
com.enginebai.project
directory in "Project" tool window and rename package for your app. - Specify your retrofit base URL in
NetworkModule.kt
file. - Start to design your main layout xml file
fragment_main.xml
and fragment class. - Specify your
MainFragment.kt
name in navigation graph xml file. - That's all. Start your app development journey now 🎉.
- You can start your development as usual in
app
module. - This projects encourges you to use single activity architecture with naivgation component, you will create new fragment that extends the
BaseFragment
for your all UI pages. - This project uses koin as our dependency injection framework, you will define the modules in
di
package and add those modules inAppContext.defineDependencies()
- You will handle errors with
ExceptionHandler
, we register a function that will handle errors that are passed toSubscriber.onError(Throwable)
for RxJava; for non-RxJava exception, you will injectExceptionHandler
and pass exception toaccept(Throwable)
function. More detail usage you can checkExceptionHandler
, there are some instructions that guide you how to write your custom exception handling logic.
- Add all dependencies versions in
Versions.kt
object Versions {
const val kotlin = "1.3.50"
const val awesomeLibrary = "x.y.z"
// TODO: add the library version
...
}
- Define all 3rd-party dependencies in
Dependencies.kt
, and use all versions definition inVersions.kt
.
object Dependencies {
const val rxJava = "io.reactivex.rxjava2:rxjava:${Versions.rxJava}"
// TODO: add standalone dependency here!
...
object Kotlin {
const val gradlePlugin = "org.jetbrains.kotlin:kotlin-gradle-plugin:${Versions.kotlin}"
const val stdLib = "org.jetbrains.kotlin:kotlin-stdlib-jdk7:${Versions.kotlin}"
}
// TODO: add inner object for sub-modules of library
object AndroidX {
...
}
...
}
- Always import dependency from
Dependencies.kt
inbuild.gradle.kts
file.
dependencies {
implementation(Dependencies.Glide.core)
"kapt"(Dependencies.Glide.compiler)
implementation(project(":base"))
// TODO: add by using dependency imported from `Dependencies.kt` file
...
}
- Configure android build script in
Config.kt
.
fun Project.configAndroid() = this.extensions.getByType<BaseExtension>().run {
compileSdkVersion(Versions.Android.sdk)
defaultConfig {
minSdkVersion(Versions.Android.minSdk)
targetSdkVersion(Versions.Android.sdk)
versionCode = Versions.App.versionCode
versionName = Versions.App.versionName
// TODO: add your configurations
...
}
...
}
It's equivalent to the old way android { ... }
block in build.gradle
file
android {
compileSdkVersion 21
buildToolsVersion "21.1.2"
defaultConfig {
applicationId "com.enginebai.moviehunt"
// TODO: add your configurations
...
}
...
}
- Add all configuration variables inside
Config
object inConfig.kt
, and addbuildConfigField(...)
to include.
object Config {
const val API_ROOT = "\"https://api.themoviedb.org/3/\""
const val IMAGE_API_ROOT = "\"https://image.tmdb.org/t/p/\""
// TODO: add your constants here, make sure to add extra double quotes for string value.
}
fun Project.configAndroid() = this.extensions.getByType<BaseExtension>().run {
compileSdkVersion(Versions.Android.sdk)
defaultConfig {
...
buildConfigField("String", "API_ROOT", Config.API_ROOT)
buildConfigField("String", "IMAGE_API_KEY", Config.IMAGE_API_ROOT)
// TODO: add your varialbes here imported from `Config` object
...
}
...
}
- Add the common dependencies that share between modules to
Dependencies.kt
fun Project.importCommonDependencies() {
dependencies {
...
implementation(Dependencies.material)
// TODO: add your common dependencies
..
}
}
Note: Remember to perform Gradle Sync to apply your changes when updating any files in
buildSrc
.
:app
module: That's your app module, just like a normal Android app project. Or you can create a new modules (ex::common
) for that if you use multi-modules project or libraries. There is the samplebuild.gradle.kts
for library module:
plugins {
id("com.android.library")
commonPlugins.forEach { id(it) }
}
configAndroid()
importCommonDependencies()
dependencies {
implementation(Dependencies.whatever)
...
}
/buildSrc
: It enables you to write the build script (*.gradle.kts
files) in kotlin to manage dependencies and gets better IDE completion support. It gives you a way to develop build code more like regular code. More information please check official document.
Step 1. Add it to your root build.gradle.kts
:
allprojects {
repositories {
...
maven("https://jitpack.io")
}
}
Step 2. Add the dependency:
Versions.kt
:
const val androidBase = "1.0.0"
Dependencies.kt
:
const val androidBase = "com.github.enginebai:AndroidBase:${Versions.androidBase}"
- App module
build.gradle.kts
:
dependencies {
...
implementation(Dependencies.androidBase)
}
There are some default 3rd-party libraries imported in this project, and provide some popular dependencies (following listed) in buildSrc/Dependencies.kt
file that you can choose to use. Feel free to add/remove those dependencies.
- Android Architecture Components, part of Android Jetpack for give to project a robust design, testable and maintainable.
- Retrofit / OkHttp, Square open-source RESTful API and http client.
- RxJava / RxAndroid, reactive programming for JVM.
- Koin, kotlin light-weight dependency injection.
- Timber, for logging.
- Epoxy, for RecyclerView complex view layout.
- Paging, for pagination loading of RecyclerView.
- Navigation, for single activity and fragment routing.
- Room, for local persistence database.
Copyright (c) 2020 Engine Bai
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