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use std::cmp; | ||
use std::collections::HashMap; | ||
use std::io; | ||
|
||
use aoc2019::grid::Point; | ||
use aoc2019::intcode; | ||
|
||
#[derive(Copy, Clone)] | ||
enum PanelColor { | ||
Black = 0, | ||
White = 1, | ||
} | ||
|
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impl From<i64> for PanelColor { | ||
fn from(v: i64) -> Self { | ||
match v { | ||
0 => PanelColor::Black, | ||
1 => PanelColor::White, | ||
_ => unreachable!(), | ||
} | ||
} | ||
} | ||
|
||
enum TurnDirection { | ||
Counterclockwise, | ||
Clockwise, | ||
} | ||
|
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impl From<i64> for TurnDirection { | ||
fn from(v: i64) -> Self { | ||
match v { | ||
0 => TurnDirection::Counterclockwise, | ||
1 => TurnDirection::Clockwise, | ||
_ => unreachable!(), | ||
} | ||
} | ||
} | ||
|
||
#[derive(Copy, Clone)] | ||
enum Direction { | ||
Up, | ||
Right, | ||
Down, | ||
Left, | ||
} | ||
|
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impl From<i64> for Direction { | ||
fn from(v: i64) -> Self { | ||
match v { | ||
0 => Direction::Up, | ||
1 => Direction::Right, | ||
2 => Direction::Down, | ||
3 => Direction::Left, | ||
_ => unreachable!(), | ||
} | ||
} | ||
} | ||
|
||
struct Robot { | ||
direction: Direction, | ||
loc: Point, | ||
} | ||
|
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impl Robot { | ||
fn rotate(&mut self, turn: TurnDirection) { | ||
self.direction = Direction::from( | ||
(self.direction as i64 | ||
+ match turn { | ||
TurnDirection::Counterclockwise => -1, | ||
TurnDirection::Clockwise => 1, | ||
}) | ||
.rem_euclid(4), | ||
); | ||
} | ||
|
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fn move_forward(&mut self) { | ||
self.loc += match self.direction { | ||
Direction::Up => Point { x: -1, y: 0 }, | ||
Direction::Right => Point { x: 0, y: 1 }, | ||
Direction::Down => Point { x: 1, y: 0 }, | ||
Direction::Left => Point { x: 0, y: -1 }, | ||
} | ||
} | ||
} | ||
|
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fn paint_hull(prog: &[i64], start_color: PanelColor) -> HashMap<Point, PanelColor> { | ||
let mut comp = intcode::Computer::new(prog, &[start_color as i64]); | ||
|
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let mut robot = Robot { | ||
direction: Direction::Up, | ||
loc: Default::default(), | ||
}; | ||
|
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let mut panels: HashMap<Point, PanelColor> = HashMap::new(); | ||
while let intcode::State::Output(paint_color) = comp.run() { | ||
panels.insert(robot.loc, PanelColor::from(paint_color)); | ||
|
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if let intcode::State::Output(turn_direction) = comp.run() { | ||
robot.rotate(TurnDirection::from(turn_direction)); | ||
} else { | ||
break; | ||
} | ||
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robot.move_forward(); | ||
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let panel_color_over = panels.get(&robot.loc).unwrap_or(&PanelColor::Black); | ||
comp.input.push_back(*panel_color_over as i64); | ||
} | ||
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panels | ||
} | ||
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fn render_registration_identifier(panels: &HashMap<Point, PanelColor>) -> String { | ||
let white_panel_locs: Vec<_> = panels | ||
.iter() | ||
.filter_map(|(&k, &v)| match v { | ||
PanelColor::White => Some(k), | ||
_ => None, | ||
}) | ||
.collect(); | ||
|
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let delta_x = cmp::min(white_panel_locs.iter().min_by_key(|p| p.x).unwrap().x, 0).abs(); | ||
let delta_y = cmp::min(white_panel_locs.iter().min_by_key(|p| p.y).unwrap().y, 0).abs(); | ||
|
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let white_panel_locs: Vec<_> = white_panel_locs | ||
.into_iter() | ||
.map(move |p| Point { | ||
x: p.x + delta_x, | ||
y: p.y + delta_y, | ||
}) | ||
.collect(); | ||
|
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let max_x = white_panel_locs.iter().max_by_key(|p| p.x).unwrap().x; | ||
let max_y = white_panel_locs.iter().max_by_key(|p| p.y).unwrap().y; | ||
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let mut hull = | ||
vec![vec![b' '; usize::try_from(max_y).unwrap() + 1]; usize::try_from(max_x).unwrap() + 1]; | ||
|
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for p in white_panel_locs { | ||
hull[usize::try_from(p.x).unwrap()][usize::try_from(p.y).unwrap()] = b'#'; | ||
} | ||
|
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let hull: Vec<_> = hull | ||
.into_iter() | ||
.map(|row| String::from_utf8(row).unwrap()) | ||
.collect(); | ||
hull.join("\n") | ||
} | ||
|
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fn main() { | ||
let paint_program = intcode::parse_program(io::stdin()); | ||
|
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println!( | ||
"Part 1: {}", | ||
paint_hull(&paint_program, PanelColor::Black).len() | ||
); | ||
|
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println!( | ||
"Part 2:\n{}", | ||
render_registration_identifier(&paint_hull(&paint_program, PanelColor::White)) | ||
); | ||
} |