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============ INTRODUCTION ============ The RoboCup Soccer Simulator Server (rcssserver) is a research and educational tool for mutli-agent systems and artificial intelligence. It allows 11 simulated autonomous robotic players to play soccer (football). =========== QUICK START =========== From the rcssserver directory execute: `./configure' `make' This will built the neccesary binaries to get you up and running. `rcssserver/src/rcssserver' is the binary for the simulator server. The simulator server manages the actual simulation and comunicates with client programs that control the simulated robots. To be able to run, the binary needs to find shared libraries which created when you build rcssserver. This means you must either intall the server (make install) or run it from `rcssserver/src'. A sample client can be found at `rcssserver/src/rcssclient'. To see what is actually happening in the simulator, you will need to start a simulator monitor, which needs to be installed seperately (rcssmointor, rcssmonitor_classic or any other third party monitor). To playback games that that you have recorded or downloaded, you will need to start the log player such as rcsslogplayer, which must also be downloaded separately. =========== CONFIGURING =========== Before you can build The RoboCup Soccer Simulator Server you will need to run the `configure' script located in the root of the distribution directory. The default configuration will set up to install the server components in the following location: /usr/local/bin for the executables You may need administrator privilages to install the server into the default location. This locations can be modified by using configure's `--prefix=DIR' and related options. See `configure --help' for more details. The server has serveral features that can be enabled or disabled at configure time by using the `--enable-FEATURE[=ARG]' or `--disable-FEATURE' parameters to `configure'. `--disable-FEATURE' is equivlant to `--enable-FEATURE=no' and `--enable-FEATURE' is equivlant to `--enable-FEATURE=yes'. The only valid values for `ARG' are `yes' and `no'. `--enable-fast_scanner=yes' will enablle the building a fast but (very) large scanner for the coach language. You will need to have `lex' or `flex' installed and you will need to manually remove the `coach_lang_tok.cc' file in the `rcssserver/src' directory. This is disabled by default. I found the actual speed of the parser show only minimal improvent when using this option on my system, but this may not be so on your system. All I can suggest is to test it on your system and decide for yourself if the speed increase justifies the increase in size of the executable. `--enable-rcssclient=yes' will enable the building of rcssclient, a sample client program. This is enabled by default. `--enable-debug=yes' will enable the building of the modules with debugging information. This is disabled by default. ======== BUILDING ======== Once you have successully configured the server, simply run `make' to build the sources. ========== INSTALLING ========== When you have completed building the server, it's components can be installed into their default locations or the locations specified during configuring by running `make install'. Depending on where you are installing the server, you may need special permissions. ============ UNINSTALLING ============ The server can also be easily removed by entering the distribution directory and running `make uninstall'. This will remove all the files that where installed, but not any directories that were created during the installation process. ================ USING THE SERVER ================ To start only the server either type `./rcssserver' from the directory containing the executable or `rcssserver' if you installed the executables in your PATH. rcssserver will look in your home directory for the configuration files: `~/.rcssserver/server.conf' `~/.rcssserver/palyer.conf' `~/.rcssserver-landmark.xml' (optional) If these files do not exist they will be created and populated with default values. To start the sample client, type `./rcssclient' or `rcssclient' as above. Then type `(init sample)'. This will connect the sample client to the server. You can then type in client command to move the client around the field. You will also need a monitor to be able to see whats happening on the field. If you installed the server and the monitor successfully, you can use the 'rcsoccersim' script. To start the simulator(server and monitor) either type: `rcsoccersim` ============== Making Contact ============== For bug reports, feature requests and latest updates, please goto http://sourceforge.net/projects/sserver/ or email bugs to sserver-bugs@lists.sourceforge.net The RoboCup Soccer Server Maintainance Group sserver-admin@lists.sourceforge.net
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