Library for
a) ioctl (kernel interface) wrapping b) video memory management c) command buffer and event queue handling d) context / state delta handling (still incomplete) e) register description headers f) converting surfaces and textures from and to Vivante specific tiling formats
Currently used only by the 3D driver in driver/. A future 2D, SVG or OpenCL driver can share this code.
This library completely wraps the kernel interface, so that clients don't depend on the specific headers.