This is the source code for a space shooter build using godot 3.0 and c#. It requires a nuget package to run, but you should be able to load this up and build it yourself.
If you want to give it a shot head over to itch.io for a build of the actual game. Download Here!
- You need to run nuget to restore the nuget packages. Use the following command:
nuget restore SharpShooter.sln
- You need to include
*.json
for each export templates in order to get the formation json to load. Else you'll see errors in the debug menu and you won't see any enemy ships loading.
Enjoy, I love Godot 3!