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Feature: Support Wavefront OBJ files with TGA Textures #1719
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To fix this you need to make changes in VTK first though. |
Codecov ReportAll modified and coverable lines are covered by tests ✅
Additional details and impacted files@@ Coverage Diff @@
## master #1719 +/- ##
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Coverage 96.97% 96.97%
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Files 106 106
Lines 8754 8763 +9
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+ Hits 8489 8498 +9
Misses 265 265 ☔ View full report in Codecov by Sentry. |
Got it I have read the document, https://gitlab.kitware.com/vtk/vtk/-/blob/master/CONTRIBUTING.md and using the example as a starting point, https://examples.vtk.org/site/Cxx/IO/OBJImporter/ I find take a look at the testing data in vtk-example, it doesn't seem to have any TGA files. So I will also to contribute an obj model with TGA textures to testing data in vtk-example |
Ok! |
Do you need help moving forward @gapry ? |
Current Progress
and the rendered result does not display the The current rendered resultThe correct rendered resultAny idea? Thanks |
Can you open a VTK MR with your branch ? It will be easier to discuss there. In any case, does the code enter the |
Just to confirm: does MR mean |
Yes, a MR means a Merge Request |
Related Issue:
This work addresses the Issue: #1281
Current Progress
I download the free assets, DarkSider Mercy Gun 3D Model, as the input data to work the Issue: #1281
For now, I've written some tracing code to find out where to add the supported code. Here is the current tracing output.
I'm sorry, I haven't finished yet. I will keep trying, I think the key is
this->Pimpl->Importers
. I think I need to know who used it.