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This repository has been archived by the owner on Mar 3, 2020. It is now read-only.

FB Capture SDK 2.25 Release

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@grancia grancia released this 05 Sep 23:26
· 16 commits to master since this release
81113c0

Fixes

  • Fixed creating DirectX device on wrong GPU at multiple GPU environment
    • There was bug picking wrong GPU to create DirectX device at multiple GPU environment. For example, when you have Intel, AMD and nVidia GPUs at one PC and one of monitors or VR devices are connected to AMD, then there was potential issue it creates the DirectX device on nVidia. But this version will fix the problem.
  • Fixed blank screenshot output in Unity sample
    • Because of wrong Unity render texture update cycle, it used to generate blank screenshot with just black color, but this version will fix the issue.

Since we can't push large size file through git command by LFS issue, you should manually download attached zip files and put them under "Source Codes\FBCaptureSDK" folder and "Sample\Unity\Assets\Plugins\x86_64". Sorry for the inconvenience!

AMD.zip: Source Codes\FBCaptureSDK\AMD

NVidia.zip: Source Codes\FBCaptureSDK\NVidia

RTMP.zip: Source Codes\FBCaptureSDK\RTMP

Spatialmedia.zip: Source Codes\FBCaptureSDK\Spatialmedia

Wamedia.zip: Source Codes\FBCaptureSDK\Wamedia

FBCapture.dll: Samples\Unity\Assets\Plugins\x86_64

IDE: Visual Studio 2015

If you encounter any issue on building project, please feel free to ask on Issues thread.
Thanks,