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Release notes for Spectrum3d version 2.2.0: ------------------------------------------- _SDL library is used by default as OpenGL extension;_ now display can be done either in the same window or in another window than the graphical user interface (GUI). Use of GTKGLEXT library is probably more consistent since the GUI is already in GTK but it will be used by default when a stable version of GTKGLEXT for GTK3 will be released; however, GTKGLEXT is already completely supported in Spectrum3d, including the development version; see doc->txt->gtkglext.txt or http://spectrum3d.sourceforge.net . Final display is exactly the same when both SDL or GTKGLEXT are used. __IMPORTANT NOTE REGARDING SPECTRAL ANALYSIS IN GSTREAMER__ : in Ubuntu 11.10,the **gstreamer-plugins-good package version 0.10.30** containing the 'spectrum' element (that allows the spectral analysis) has a **bug leading to a segmentation fault**; a previous or later version should be used instead; see FAQ in doc directory or https://sourceforge.net/p/spectrum3d/discussion/general/thread/1d4a096c/8548/ . Note : a new release of version 2.2.0 on 2012-02-20 has __fixed an equalizer bug__ (equalizer not working) Version : Spectrum3d-2.1.2 : * main.c and display.c : SDL is used by defaut and hack a gtk window : either a window in the same window as the GUI, or a separate window; GtlGlExt can be used instead with the same result; * main.c and equalizer.c : equalizer window is constructed at the time of constructing the main window and not showed; pressing the 'equalizer' button will just show/hide it; * menu.c : test sound window cannot be duplicated anymore; --- filename: 'spectrum3d-2.2.0.tar.gz' sha256: 'eb60076de183135d9b09162c03a95039219ccd3711a0e784594a1254fa667eb6' ...
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Bernard Victor Delvaux
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Feb 20, 2012
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