This is the Blueprint version of the Lobbyist example project. It leverages Lobbyist to implement a fully featured lobby system, including:
- A server browser from which players can create new lobbies and join existing ones.
- A multiplayer lobby featuring a chat system, character selection, player kicking, ping visualization and more.
- Traveling to the actual game and getting back to the lobby once the game is over.
The example project is implemented in Blueprint and UMG and can be easily used as a base for your own lobby. A standalone demo version of this project is available for download.
Lobbyist is a plugin for Unreal Engine that makes it possible to host and join lobbies without loading into a lobby map — straight from the main menu. It can be purchased on the Unreal Engine Marketplace.
Feel free to join the Discord or get in touch if you have any questions.