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feat(web): handles 3d state while replaying (#167)
- fix(server): no redirection to home/lobby closure when owner deletes the current game/lobby. - fix(web): peer do not apply host game state on game sync. - fix(web): when receiving game or stream update, aside jumps to the player tab. - fix(web): peers muted/stopped states are reset when reconnecting to game. - feat(web): joins a simulation engine to the real engine, to maintain game state while replaying. - feat(server, web): records hand actions in history. - refactor(web): binds manager singletons to the 3d engine.
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680f907
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Successfully deployed to the following URLs:
tabulous – ./apps/web
tabulous.vercel.app
tabulous-feugy.vercel.app
tabulous.fr
tabulous-git-main-feugy.vercel.app
680f907
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Successfully deployed to the following URLs:
tabulous-atelier – ./apps/web
tabulous-atelier.vercel.app
tabulous-atelier-git-main-feugy.vercel.app
tabulous-atelier-feugy.vercel.app