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Merge pull request #3678 from foundryvtt/wiki-faq
Update FAQ with new spell scroll instructions & 2024 rulebook plans
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![Up to date as of 3.2.0](https://img.shields.io/static/v1?label=dnd5e&message=3.2.0&color=informational) | ||
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# Frequently Asked Questions | ||
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## How to Wildshape | ||
To use the built-in Wild Shape feature, open the character sheet of the actor that you would like to transform, then drag the actor they should transform into onto that character sheet (e.g. open the Druid's character sheet and drag the Wolf actor onto it). In the resulting pop-up dialog, click the Wild Shape button. This must be done by the Gamemaster, unless the System Setting "Allow Polymorphing" is enabled, the player must also have "Observer" access to the actors they can transform into and the permissions to "Create New Actors" and "Create New Tokens". To exit Wild Shape, open the actor sheet and click the Restore Transformation button in the sheet's title bar. Because Players cannot have permissions to delete actors, if used by a player the transformed actor will remain, if used by the Gamemaster the transformed actor will be deleted. | ||
Unsoluble has a great video guide available here https://www.youtube.com/watch?v=YjcugG_akk4 | ||
(Note that as of 2.1.0 Unlinked Tokens can use the Restore Transformation feature, this video was recorded prior to version 2.1.0) | ||
To use the built-in Wild Shape feature, open the character sheet of the actor that you would like to transform, then drag the actor they should transform into onto that character sheet (e.g. open the Druid's character sheet and drag the Wolf actor onto it). In the resulting pop-up dialog, click the Wild Shape button. This must be done by the Gamemaster, unless the System Setting "Allow Polymorphing" is enabled, the player must also have "Observer" access to the actors they can transform into and the permissions to "Create New Actors" and "Create New Tokens". To exit Wild Shape, open the actor sheet and click the Restore Transformation button in the sheet's title bar. Because Players cannot have permissions to delete actors, if used by a player the transformed actor will remain, if used by the Gamemaster the transformed actor will be deleted. | ||
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Unsoluble has a great video guide available here https://www.youtube.com/watch?v=YjcugG_akk4 | ||
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> [!NOTE] | ||
> As of 2.1.0 Unlinked Tokens can use the Restore Transformation feature, this video was recorded prior to version 2.1.0) | ||
## How to create Spell Scrolls | ||
There are two ways to create a Spell Scroll from a spell, either by using the Right Click context menu and using the "Create Scroll" option or by dragging a Spell onto an Actor's Inventory tab. A dialog will be displayed with options as to what description should be shown and what levels the spell should be created at (defaults to the spell's base level). A reference to the spell scroll rules or their entire text from the SRD rules will be added to the spell's description. | ||
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## How to create Spell Scrolls | ||
To create a Spell Scroll, drag a spell item onto an Actor's Inventory tab. The system will create a spell scroll for the level of the spell provided. The system appends the text of the spell into the Spell Scroll items in the Items (SRD) compendium. | ||
## What are the plans for the upcoming 2024 rulebook releases? | ||
In September Foundry will be publishing an official premium module for the updated Player's Handbook. Until the revised SRD is published in 2025 this will be the only way to access pre-made content from the new rulebooks in the system. Once the revised SRD is made available the content will be added to the system in the same way the SRD 5.1 content is currently available. | ||
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## What are the plans for the upcoming OneDnD release? | ||
There is no decision on this and cannot be one until such a time as OneD&D is officially released for play. Due to potential licensing restrictions, lack of official clarity on what specific changes are being made in the final product, and a whole host of other issues, any speculation on support for One D&D at this point is fruitless. | ||
Most of the changes that we have seen so far are not entirely difficult to implement on your own in the current system, if you would like to implement rules, features, items, spells, or anything else you've seen so far in the playtest, hop in the discord and our helpers there would be happy to assist you. | ||
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> [!IMPORTANT] | ||
> The current Dungeons & Dragons 5th Edition system will remain compatible with all content based on both the 2014 and the 2024 rulebook update. |