-
Notifications
You must be signed in to change notification settings - Fork 0
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Adding Image 2024-11-20-news.html - 1649
- Loading branch information
Showing
1 changed file
with
101 additions
and
0 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,101 @@ | ||
<!DOCTYPE html> | ||
<html lang="en"> | ||
<head> | ||
<meta charset="UTF-8"> | ||
<meta name="viewport" content="width=device-width, initial-scale=1.0"> | ||
<title>Three.js 3D Globe with Dramatic Lighting</title> | ||
<!-- Google Open Sans Font --> | ||
<link href="https://fonts.googleapis.com/css2?family=Open+Sans:wght@400;700&display=swap" rel="stylesheet"> | ||
<style> | ||
body { margin: 0; overflow: hidden; display: flex; flex-direction: column; align-items: center; justify-content: center; font-family: 'Open Sans', sans-serif; background-color: #000; color: #fff;} | ||
canvas { display: flex; margin-right: 0px; height: 90vh } /* Reduced height to 40vh */ | ||
.content { | ||
width: 90%; | ||
padding: 5px; | ||
box-sizing: border-box; | ||
background-color: #000; | ||
color: #fff; | ||
a { | ||
color: white; | ||
} | ||
} | ||
h1 { text-align: center; margin-bottom: 20px; } | ||
.newsText { | ||
font-size: x-small; | ||
} | ||
.hideDiv { | ||
display: none; | ||
font-size: x-small; | ||
} | ||
.newsText:hover + .hideDiv { | ||
display: flex; | ||
} | ||
</style> | ||
</head> | ||
<body> | ||
<div class="content"> | ||
<h1>2024-11-20</h1> | ||
</div> | ||
<div class="content"> | ||
<!-- back - link to go to index.html--> | ||
<a href="index.html">Back</a> | ||
</div> | ||
<div class="newsText"> | ||
<p>Here's a summary of the news headlines:</br></br>* A powerful storm, known as a "bomb cyclone", is affecting the US north-west and western Canada, bringing high winds, flooding, and snow to over 7 million residents.</br>* The storm has caused widespread power outages, with hundreds of thousands of people without electricity in Washington state and California.</br>* At least one person has died in Washington state due to a tree falling on a homeless encampment.</br>* Ukraine's military is facing challenges as Russia gains ground, with experts warning that the Ukrainian front could "collapse" in the coming days.</br>* Rapper Sean "Diddy" Combs faces more than two dozen lawsuits while sitting in jail.</p> | ||
</div> | ||
<div class="hideDiv"> | ||
<p><i> "Turbulent stormy skies with powerful winds and waves crashing over a flooded coastal cityscape as snow blankets the surrounding mountains, juxtaposed with a dramatic night-time Ukrainian battlefield scene of Russian tanks advancing under the cover of darkness, and a gritty urban landscape of a homeless encampment amidst towering skyscrapers." </i></p> | ||
</div> | ||
|
||
|
||
<script src="https://cdnjs.cloudflare.com/ajax/libs/three.js/r128/three.min.js"></script> | ||
|
||
<script> | ||
// Scene setup | ||
const scene = new THREE.Scene(); | ||
const camera = new THREE.PerspectiveCamera(75, (window.innerWidth - 50) / (0.65 * window.innerHeight), 0.1, 1000); // Updated aspect ratio | ||
const renderer = new THREE.WebGLRenderer({ antialias: true }); | ||
renderer.setSize(window.innerWidth - 10, 0.7 * window.innerHeight); // Reduced height to 40% of the viewport height | ||
document.body.appendChild(renderer.domElement); | ||
|
||
// Globe geometry and material | ||
const globeGeometry = new THREE.SphereGeometry(5, 64, 64); // High detail sphere | ||
const globeMaterial = new THREE.MeshStandardMaterial({ | ||
map: new THREE.TextureLoader().load('images/2024-11-20-news.png') // Replace with your texture URL or local path | ||
}); | ||
const globe = new THREE.Mesh(globeGeometry, globeMaterial); | ||
scene.add(globe); | ||
|
||
// Lighting | ||
const ambientLight = new THREE.AmbientLight(0x404040); // Soft white light | ||
scene.add(ambientLight); | ||
|
||
const directionalLight = new THREE.DirectionalLight(0xffffff, 1); | ||
directionalLight.position.set(5, 3, 7).normalize(); | ||
scene.add(directionalLight); | ||
|
||
// Camera position | ||
camera.position.z = 14; | ||
camera.position.y = -3; | ||
|
||
// Animation loop | ||
function animate() { | ||
requestAnimationFrame(animate); | ||
|
||
// Rotate the globe around the Y-axis | ||
globe.rotation.y += 0.005; | ||
|
||
renderer.render(scene, camera); | ||
} | ||
|
||
animate(); | ||
|
||
// Handle window resizing | ||
window.addEventListener('resize', () => { | ||
camera.aspect = (window.innerWidth - 10) / (0.7 * window.innerHeight); // Updated aspect ratio | ||
camera.updateProjectionMatrix(); | ||
renderer.setSize(window.innerWidth - 10, 0.7 * window.innerHeight); // Reduced height to 40% of the viewport height | ||
}); | ||
</script> | ||
</body> | ||
</html> |