This is a Homebrew tap I made so that I could install development builds of the Godot Engine on macOS using the Homebrew package manager. The main cask is automatically updated using a GitHub Actions workflow to always point to the most recent unstable macOS release from the official godot-builds repo, as opposed to the official Homebrew cask which only covers major releases. It also contains casks for the five most recent development previews and/or release canidates which can be optionally specified.
Warning
This is an unofficial project created for my own convienence and isn't maintained by the Godot team. Use at your own risk!
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Add this tap to your Homebrew installation:
brew tap fractalcounty/homebrew-godot-dev
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Install the latest unstable release from the godot-builds repo:
brew install --cask godot-dev
To optionally specify a specific dev preview/release canidate (only 5 most recent are included):
brew install --cask godot-dev@4.3-rc1
Note that while
godot-dev
doesn't conflict with the official stablegodot
cask, you can't install multiplegodot-dev
casks from this tap at once as it would conflict with the CLI tool. -
Open
Godot Dev.app
or invoke it via the CLI:godot-dev --version
To update to the latest release, run:
brew update
brew upgrade --cask godot-dev
Note that this will require updating your projects to the new latest version. To avoid this, install a specific version.
Contributions are welcome! Please open an issue or submit a pull request if you have any suggestions or improvements.
This project is licensed under the MIT License. See the LICENSE file for more details.