Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Add note regarding use of env and customParameters #422

Merged
Merged
Changes from 1 commit
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
3 changes: 2 additions & 1 deletion docs/03-github/04-builder.mdx
Original file line number Diff line number Diff line change
Expand Up @@ -227,7 +227,8 @@ Parameters without a value will be considered booleans (with a value of true).

There are 2 main use cases:

- To pass your own custom parameters to be used with `buildMethod` above
- To pass your own custom parameters to be used with `buildMethod` above. Note environment variables
set in the workflow file will not be available in the environment running Unity, so use this mechanism instead.
- To pass [Unity Build Options](https://docs.unity3d.com/ScriptReference/BuildOptions.html) (for
example, `customParameters: -standaloneBuildSubtarget Server` will do server builds)

Expand Down
Loading