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Use capture group to find Unity version to support new 6000 versions #493

Use capture group to find Unity version to support new 6000 versions

Use capture group to find Unity version to support new 6000 versions #493

Triggered via push March 17, 2024 00:29
Status Success
Total duration 17m 21s
Artifacts
Matrix: buildForAllPlatformsUbuntu
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56 warnings
StandaloneWindows64 on 2021.3.32f1
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
StandaloneWindows64 on 2021.3.32f1
Unable to find player assembly: /github/workspace/test-project/Temp/StagingArea/Data/Managed/UnityEngine.TestRunner.dll
StandaloneWindows64 on 2022.3.13f1
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
StandaloneLinux64 on 2021.3.32f1
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
StandaloneLinux64 on 2021.3.32f1
Unable to find player assembly: /github/workspace/test-project/Temp/StagingArea/Data/Managed/UnityEngine.TestRunner.dll
StandaloneLinux64 on 2021.3.32f1
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
StandaloneLinux64 on 2021.3.32f1
Unable to find player assembly: /github/workspace/test-project/Temp/StagingArea/Data/Managed/UnityEngine.TestRunner.dll
StandaloneOSX on 2021.3.32f1
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
StandaloneOSX on 2021.3.32f1
Unable to find player assembly: /github/workspace/test-project/Temp/StagingArea/Data/Managed/UnityEngine.TestRunner.dll
iOS on 2021.3.32f1
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
iOS on 2021.3.32f1
Changes were made to the following files and folders:
iOS on 2021.3.32f1
M test-project/ProjectSettings/ProjectSettings.asset D test-project/ProjectSettings/ProjectSettingsIl2cpp.asset
iOS on 2021.3.32f1
Unable to find player assembly: /github/workspace/test-project/Temp/StagingArea/Data/Managed/UnityEngine.TestRunner.dll
iOS on 2021.3.32f1
Burst Cross Compilation to iOS/tvOS for standalone player, is only supported on OSX Editor at this time, burst is disabled for this build.
StandaloneWindows64 on 2021.3.32f1
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
StandaloneWindows64 on 2021.3.32f1
Unable to find player assembly: /github/workspace/test-project/Temp/StagingArea/Data/Managed/UnityEngine.TestRunner.dll
WebGL on 2021.3.32f1
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
WebGL on 2021.3.32f1
Changes were made to the following files and folders:
WebGL on 2021.3.32f1
M test-project/ProjectSettings/ProjectSettings.asset D test-project/ProjectSettings/ProjectSettingsIl2cpp.asset
WebGL on 2022.3.13f1
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
WebGL on 2022.3.13f1
Changes were made to the following files and folders:
WebGL on 2022.3.13f1
M test-project/ProjectSettings/ProjectSettings.asset D test-project/ProjectSettings/ProjectSettingsIl2cpp.asset
StandaloneLinux64 on 2021.3.32f1
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
StandaloneLinux64 on 2021.3.32f1
Changes were made to the following files and folders:
StandaloneLinux64 on 2021.3.32f1
M test-project/ProjectSettings/ProjectSettings.asset D test-project/ProjectSettings/ProjectSettingsIl2cpp.asset
StandaloneLinux64 on 2021.3.32f1
Unable to find player assembly: /github/workspace/test-project/Temp/StagingArea/Data/Managed/UnityEngine.TestRunner.dll
WebGL on 2023.2.2f1
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
WebGL on 2023.2.2f1
Changes were made to the following files and folders:
WebGL on 2023.2.2f1
M test-project/ProjectSettings/ProjectSettings.asset D test-project/ProjectSettings/ProjectSettingsIl2cpp.asset
StandaloneLinux64 on 2021.3.32f1
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
StandaloneLinux64 on 2021.3.32f1
Changes were made to the following files and folders:
StandaloneLinux64 on 2021.3.32f1
M test-project/ProjectSettings/ProjectSettings.asset D test-project/ProjectSettings/ProjectSettingsIl2cpp.asset
StandaloneLinux64 on 2021.3.32f1
Unable to find player assembly: /github/workspace/test-project/Temp/StagingArea/Data/Managed/UnityEngine.TestRunner.dll
iOS on 2022.3.13f1
Changes were made to the following files and folders:
iOS on 2022.3.13f1
M test-project/ProjectSettings/ProjectSettings.asset D test-project/ProjectSettings/ProjectSettingsIl2cpp.asset
iOS on 2022.3.13f1
Burst Cross Compilation to iOS/tvOS for standalone player, is only supported on OSX Editor at this time, burst is disabled for this build.
Android on 2023.2.2f1
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Android on 2023.2.2f1
Changes were made to the following files and folders:
Android on 2023.2.2f1
M test-project/ProjectSettings/ProjectSettings.asset D test-project/ProjectSettings/ProjectSettingsIl2cpp.asset
Android on 2022.3.13f1
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Android on 2022.3.13f1
Changes were made to the following files and folders:
Android on 2022.3.13f1
M test-project/ProjectSettings/ProjectSettings.asset D test-project/ProjectSettings/ProjectSettingsIl2cpp.asset
StandaloneLinux64 on 2022.3.13f1
Changes were made to the following files and folders:
StandaloneLinux64 on 2022.3.13f1
M test-project/ProjectSettings/ProjectSettings.asset D test-project/ProjectSettings/ProjectSettingsIl2cpp.asset
StandaloneLinux64 on 2022.3.13f1
Changes were made to the following files and folders:
StandaloneLinux64 on 2022.3.13f1
M test-project/ProjectSettings/ProjectSettings.asset D test-project/ProjectSettings/ProjectSettingsIl2cpp.asset
iOS on 2023.2.2f1
Changes were made to the following files and folders:
iOS on 2023.2.2f1
M test-project/ProjectSettings/ProjectSettings.asset D test-project/ProjectSettings/ProjectSettingsIl2cpp.asset
iOS on 2023.2.2f1
Burst Cross Compilation to iOS/tvOS for standalone player, is only supported on OSX Editor at this time, burst is disabled for this build.
Android on 2021.3.32f1
Changes were made to the following files and folders:
Android on 2021.3.32f1
M test-project/ProjectSettings/ProjectSettings.asset D test-project/ProjectSettings/ProjectSettingsIl2cpp.asset
Android on 2021.3.32f1
Unable to find player assembly: /github/workspace/test-project/Temp/StagingArea/Data/Managed/UnityEngine.TestRunner.dll
StandaloneLinux64 on 2023.2.2f1
Changes were made to the following files and folders:
StandaloneLinux64 on 2023.2.2f1
M test-project/ProjectSettings/ProjectSettings.asset D test-project/ProjectSettings/ProjectSettingsIl2cpp.asset
StandaloneLinux64 on 2023.2.2f1
Changes were made to the following files and folders:
StandaloneLinux64 on 2023.2.2f1
M test-project/ProjectSettings/ProjectSettings.asset D test-project/ProjectSettings/ProjectSettingsIl2cpp.asset