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Windows runtime problems on Gz #168
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see also gazebosim/gz-physics#87 |
I'm not sure if this ticket captures addressing test failures for Ediface and Fortress, but here's the latest status: Ediface: https://build.osrfoundation.org/job/ign_gazebo-ign-5-win/24
Fortress: https://build.osrfoundation.org/job/ign_gazebo-ci-win/109/
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A bit a recap of the situation, after #1764 conda-forge/libignition-gazebo-feedstock#52 : GUI support is disabled
server does not work out of the box if installed by conda-forge
Pay attention that this problem is not reproducible if in your system This happens due to the combination of two reasons:
An easy (but not robust) workaround is to manually copy the file, i.e. :
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Related comment: #626 (comment) . |
In conda-forge/gz-physics-feedstock#11 and conda-forge/gz-sim-feedstock#19 I backported some relocatibility fixes, that permit us to test how Windows works with the latest verson of Gazebo Garden. gz sim -s
gz sim -ggz sim -g fails as it does not find some gz-gui plugins:
The problem here is that I forgot to propagate the relocatibility fixes in gz-gui, but it should be trivial to do so. gz simgz sim fails as there is no
EnvFor reference this are the packages I used:
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I backported more relocatability fixes, and now
On the other hand, after patching
Environment:
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For anyone reaching this message after trying to launching fyi @xela-95 |
Currently our Windows CI is disabled for
ign-gazebo
(andign-launch
on top of that) because it doesn't compile.It may be an infrastructure issue, because the error on Jenkins says that dependencies failed to build:
Although all these dependencies pass on their Windows CIs.
Current status of porting the code to Windows:
Branch work (win)
Upstreaming branch work
Upstreaming dependencies work
Enable auto-pr in release-tools
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