Skip to content

Commit

Permalink
compile fixes for ue5
Browse files Browse the repository at this point in the history
- win32 no longer supported
  • Loading branch information
getnamo committed May 26, 2021
1 parent 591c8ee commit 8cc41ad
Show file tree
Hide file tree
Showing 2 changed files with 4 additions and 6 deletions.
2 changes: 1 addition & 1 deletion Source/TensorFlow/TensorFlow.Build.cs
Original file line number Diff line number Diff line change
Expand Up @@ -27,7 +27,7 @@ private string ScriptsPath

public void AddScriptsAsDependencies(ReadOnlyTargetRules Target)
{
if ((Target.Platform == UnrealTargetPlatform.Win64) || (Target.Platform == UnrealTargetPlatform.Win32))
if (Target.Platform == UnrealTargetPlatform.Win64)
{
RuntimeDependencies.Add(Path.Combine(ScriptsPath, "..."));
}
Expand Down
8 changes: 3 additions & 5 deletions TensorFlow.uplugin
Original file line number Diff line number Diff line change
@@ -1,7 +1,7 @@
{
"FileVersion": 3,
"Version": 1,
"VersionName": "1.1.0alpha",
"VersionName": "1.2.0alpha",
"FriendlyName": "TensorFlow",
"Description": "Unofficial TensorFlow plugin for UE4. Enables state of the art machine learning via python and blueprints.",
"Category": "Computing",
Expand All @@ -19,17 +19,15 @@
"Type": "Runtime",
"LoadingPhase": "Default",
"WhitelistPlatforms": [
"Win64",
"Win32"
"Win64"
]
},
{
"Name": "TFAudioCapture",
"Type": "Runtime",
"LoadingPhase": "Default",
"WhitelistPlatforms": [
"Win64",
"Win32"
"Win64"
]
}
],
Expand Down

0 comments on commit 8cc41ad

Please sign in to comment.