Releases: getsentry/sentry-unity
Releases · getsentry/sentry-unity
2.1.5
Fixes
- The update of the Cocoa dependency resolves various crashes on Apple platforms
Dependencies
- Bump CLI from v2.33.1 to v2.34.1 (#1781)
- Bump Cocoa SDK from v8.34.0 to v8.36.0 (#1770, #1776, #1778)
- Bump Native SDK from v0.7.8 to v0.7.9 (#1780)
2.1.4
Fixes
- The SDK no longer deadlocks during the game shutting down when targeting WebGL (#1771)
- The SDK no longer fails to report errors after switching scenes when targeting WebGL (#1754)
Dependencies
- Bump Java SDK from v7.12.0 to v7.14.0 (#1751, #1762)
- Bump Cocoa SDK from v8.32.0 to v8.34.0 (#1760, #1766)
- Bump Native SDK from v0.7.7 to v0.7.8 (#1756)
- Bump CLI from v2.33.0 to v2.33.1 (#1753)
- Bump .NET SDK from v4.9.0 to v4.10.2 (#1765, #1768, #1771)
2.1.3
Fixes
- The SDK no longer throws
System.DllNotFoundException
during initialization when running a headless Linux server build (#1748)
- The SDK now correctly uses forward slashes when modifying the gradle project when setting up debug symbol and mapping upload (#1747)
Dependencies
- Bump Native SDK from v0.7.6 to v0.7.7 (#1744)
- Bump Cocoa SDK from v8.31.1 to v8.32.0 (#1739)
2.1.2
Fixes
- The SDK no longer causes games to crash out of the box on platforms that have disk access restrictions (i.e. Nintendo Switch) (#1728)
- The SDK no longer causes crashes on Unity 6 in an attempt to provide line numbers (#1735)
Dependencies
- Bump Cocoa SDK from v8.30.1 to v8.31.1 (#1726)
- Bump Java SDK from v7.11.0 to v7.12.0 (#1725)
- Bump CLI from v2.32.2 to v2.33.0 (#1733)
- Bump CLI from v2.32.1 to v2.32.2 (#1724)
2.1.1
Fixes
- Added a fallback for user.id on Android and iOS in case none could be extracted from the native layer (#1710)
- The IL2CPP exception processor no longer fails when the native support has been disabled (#1708)
- The SDK now checks whether the Android SDK is available before attempting to initialize it. This prevents
AndroidJavaException: java.lang.ClassNotFoundException: io.sentry.Sentry
from being thrown (#1714)
Dependencies
- Bump Cocoa SDK from v8.29.1 to v8.30.1 (#1702, #1720)
- Bump .NET SDK from v4.7.0 to v4.9.0 (#1704, #1711, #1723)
- Bump Java SDK from v7.10.0 to v7.11.0 (#1709)
2.1.0
Fixes
- The SDK no longer throws an exception when failing to initialize the native SDK (#1693)
- On iOS, UnityWebRequests no longer break due to the native SDK appending the request URL a second time (#1699)
- The SDKs loglevel now also applies to sentry-cli logging (#1693)
- When targeting Android, sentry-cli will now log to the editor console (#1693)
- Fixed an issue with the SDK failing to automatically uploading debug symbols when exporting an
.aab
when targeting Android (#1698)
Features
- Added an
IgnoreCliErrors
to the Sentry-CLI options, allowing you to ignore errors during symbol and mapping upload (#1687)
Fixes
- When exporting Android projects, the SDK will now correctly add the symbol upload at the end of bundling (#1692)
Dependencies
- Bump Cocoa SDK from v8.27.0 to v8.29.1 (#1685, #1690, #1694)
- Bump Java SDK from v7.9.0 to v7.10.0 (#1686)
- Bump Native SDK from v0.7.5 to v0.7.6 (#1688)
2.0.7
Fixes
- The SDK no longer causes deadlocks during synchronization with the native layer on Android (#1679)
- When targeting Android, builds no longer fail due to errors during symbol upload. These get logged to the console instead (#1672)
Dependencies
- Bump .NET SDK from v4.6.2 to v4.7.0 (#1665)
- Bump Native SDK from v0.7.4 to v0.7.5 (#1668)
- Bump CLI from v2.31.2 to v2.32.1 (#1669)
- Bump Cocoa SDK from v8.25.0-6-g8aec30eb to v8.27.0 (#1680)
2.0.6
Fixes
- For Android, we updated the debug symbol upload task on Gradle, to be guaranteed to run last (#1657)
- The SDK now has improved stacktraces for C++ exceptions on iOS (#1655)
- The SDK no longer crashes on Android versions 5 and 6 with native support enabled (#1652)
Dependencies
- Bump Cocoa SDK from v8.25.2 to v8.26.0 (#1648)
- Bump .NET SDK from v4.6.0 to v4.6.2 (#1653)
- Bump Native SDK from v0.7.2 to v0.7.4 (#1660)
2.0.5
Fixes
- The automatic debug symbol upload for Android builds now also picks up the ProGuard mapping file. (#1626)
Dependencies
- Bump .NET SDK from v4.4.0 to v4.6.0 (#1635, #1645)
- Bump CLI from v2.31.0 to v2.31.2 (#1639)
- Bump Cocoa SDK from v8.24.0 to v8.25.2 (#1642)
- Bump Java SDK from v7.8.0 to v7.9.0 (#1643)
2.0.4
Fixes
- Tweaked the SDK reinstalling the backend to capture native crashes on Windows. C++ exceptions are now getting properly captured again (#1622)
Dependencies
- Bump Java SDK from v7.6.0 to v7.8.0 (#1610, #1613)
- Bump .NET SDK from v4.2.1 to v4.4.0 (#1618)