- Addon built for Wildstar designed to replace the default tab-targeting macro for allies with smarter selection choices tailored specially for healers. Inspired by other addons such as Healie, Heal Buddy, and Grid.
https://www.curseforge.com/wildstar/ws-addons/allyselector
- Allows for the user to quickly select the lowest health ally in range (35m).
- Cycles through all allies in range if no one is below 100% health.
- Only select units of the same faction as the player or if in same group as player.
- PvP Filter: Only select allies in the same PvP state as you.
- Bolster Filter: Skip over units that already have Esper's Bolster applied.
- Save your favorite allies to a bookmark and assign a custom keybind to quickly select them in the heat of combat.
- Project your bookmarks onto your screen as a virtual stickynote complete with healthbars to more closely monitor your priorities.
- Targets of stickynotes can be quickly selected by clicking their portrait on their stickynote or by hovering over their portrait.
- Default keybind for smart selection is set to tab currently.
- Empty bookmarks will not be saved between sessions.
- Stickynote selection will not work if both selection methods are enabled in the options window.
- /as -- Brings up the AllySelector window.
- Removed debug statements for stickynote update.
- Bookmarks save and restore between sessions if there is a unit assigned.
- Fixed health bars on stickynotes not updating.
- Code cleanup.
- Prefs save and load back in between sessions and reload.
- Added stickynote windows for bookmarks
- Included new Stickynote class.
- Added options menu for smart selection and sticknote prefs.
- Reworked smart selection algorithm into a more condense format.
- Revamped old bookmarking system with new UI based version that allows the user to dynamically create bookmarks and set keybinds.
- Removed slash commands /as-setbm, /as-undo, /as-clear, /as-setkey.
- Added slash command /as-bm to bring up the bookmark manager window.
- Included a new FixedArray class.
- Moved sorting call to on key event instead of unit created.
- Included a new WildstarObjectArrayList class.
- Included a new WildstarUnitArrayList class.
- Code cleanup.
- Removed the 0 from version control.
- Included ArrayList class to replace table setup for allies in range and other libs.
- Rewrote algorithmic selection to use the ArrayList class.
- Included smart selection checks for the Bolster buff.
- Added check for same faction as player or same group.
- Added check for if unit is dead.
- Removed the need for GroupLib to get player references. All friendly players loaded in the region are saved and used as references.
- Added bookmarks to quickly save priority healing targets to a key.
- Removed Debug code.
- Reinstated recursive loop for selecting lowest health ally.
- Fixed infinite recursive loop.
- Resolved a crucial bug that was trying to select players out of range.