Skip to content

A Game Engine based Evacuation Simulator - Sandra Valverde Tallon

Latest
Compare
Choose a tag to compare
@sandruskyi sandruskyi released this 11 Aug 17:31
· 20 commits to master since this release

BSc thesis - Purpose

Explore as to how far game engines are suitable for creating valid evacuation simulations. To this end, an application prototype has been designed and developed with the Unity game engine that simulates and allows visualization of the evacuation process of people located in buildings during emergencies. It helps to analyse the different situations that occur during an emergency evacuation in different scenarios, studying aspects such as selection of nearest exit point for an evacuee, selection of evacuation routes, and group formation. By using this simulator, security measures for emergency scenarios can be improved and, as a result, the maximum evacuation time can be reduced.

Author

Sandra Valverde Tallón @svalverdet

Directors

Sascha Ossowski
Qasim Khalid


Release

   - Stable: 
          - GUI
          - NasMesh
          - SavedData
          - Scripts
   - Not Stable Yet: 
          - GUI/Scripts - Change between Algorithms