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An example project for demonstrating the usage of GodotJS

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GodotJSExample

This project includes examples at different complexity levels, incrementally introducing and utilizing more engine features.

A prebuilt version of Godot Editor can be downloaded from GodotJS-Build.

Note

Run npm i in the project folder before opening it in godot editor.

And, so far, npx tsc (or npx tsc -w) must be run on your side to make the changes to the scripts take effect, since all .js files are not included in this git repository.

Snake

A simple snake game. In this example, only a limited subset of Godot's features is utilized:

  • script lifetime callbacks (_ready, _process etc.)
  • resource loader
  • using primitive types (float, bool, string, StringName)
  • export variables

Snake

JumpyBird

Additional features used:

  • Signals (connect area_shape_entered signal with js class member function)

JumpyBird

Piggy

Additional features used:

  • signal_ annotation
  • onready_ annotation
  • export_ annotation

Piggy

Audio Generator

This is an example originally from https://godotengine.org/asset-library/asset/526

It utilizes ZzFXM which is written in pure javascript to play a 8bit-ish sound without audio media files.

AudioGenerator

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